voidtreckermods: (sparkly train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] voidtreckerooc2020-12-31 03:43 pm
Entry tags:

assumed mission preparations and structure

This post is to enable us to create a document that tells players, in broad strokes, what characters can expect to be happening before, during and after missions that doesn’t need to be written out every time and can be assumed to be happening even if players (i.e of healer characters or team leads) are busy. The general structure of a mission. Do teams have meetings? Covering what, generally? Are characters asked to take certain supplies or stay in groups? Are medically trained characters manning the triage and medical carriages? How about when the train isn’t on-world? What items and supplies are in general use?

We're looking for preparations or actions that, even if not explicitly threaded out every mission, will nevertheless always be the case unless otherwise stated. (i.e. all responsible characters are untethered, the train is on fire, etc)

As mentioned in the info post, we don't want to know about individuals' personal habits unless they have a wide-reaching effect. If you give a train-wide buff for a week's duration, put it in. Otherwise, leave it for threads.

Please tag into the toplevels, or create your own if there's a section we've missed!
adregem: (a chance opportunity has come.)

[personal profile] adregem 2020-12-31 07:15 pm (UTC)(link)
Roland is one of the current Purple Team Leads and I will try my best to get a TL up during missions that specify Preparation stages before teams disembark, which involve mission debriefing apart from the ones they see on the SCA. It's a general are-you-ready opportunity/here-are-some-reminders chance that Roland will bring up to the team, as well as a check on who won't be joining Purple missions since he encourages talented folks to switch roles if they feel they're more useful there. It's safe to assume he'll be doing this throughout each mission. There will also be a reminder to stock up on supplies if they have not already gotten a hold of it.

Additionally, as soon as the SCA network is online, he'll be active on both channels For Teams and For Everyone. For the channel specific to Purple, he'll ask for updates and if there's anything unusual happening with regards to their mission directives; for the channel open to all, he'll ask if anyone needs more Purple help and will keep his ears on the ground for significant developments that affect everyone, regardless of team colors.

Lastly, he is also a member of the Black Squad and will be glad to either explain its function, or jump to a character's rescue during a mission if needed. The SCA network will be perfect to get in touch with him for this.
laurefindil: (Default)

Re: purple, team-specific

[personal profile] laurefindil 2021-01-06 06:58 am (UTC)(link)
Glorfindel is the other current Purple Team Lead. Prior to the mission, he will be prepping to make sure everyone has easily transportable, tasty food. (See below under Supply Preppers)

With Roland focusing on the comms, Glorfindel tends to be on the front-line more, comms less, though he is flexible, so he will go where his talents are best utilized, supporting his team wherever and however he can, and keeping an eye on the mental and spiritual well-being of the Team.
nutkrusher: (Default)

[personal profile] nutkrusher 2021-01-07 06:18 am (UTC)(link)
Cassie is the Purple Team Quartermaster, so she will be handing out essential items in the form of "Go Kits" from the common supply stores. The focus will be on utility items and, to select members, emergency arms and medical supplies. The precise contents of these loadouts haven't been discussed to my knowledge and can be handwaved. She will, however, keep track of what everyone is given by herself and the Purple Leads.
enthunder: (pic#13318060)

[personal profile] enthunder 2020-12-31 05:16 pm (UTC)(link)
Before missions: I will always try to get a meeting thread up, but even if I don't, it should be assumed everyone has been checked in on briefly regarding the upcoming mission. Light will be mostly interested in how people are doing, and whether they're going with the red mission or elsewhere.

During missions: Red mission participants, if leaving camp/hub alone, will at least be asked to take a partner with them. All team members will be offered healing supplies (potions, bandages) and given access to general supplies.

After missions: Red team members will be told to go to medical or to bed if required, but whether they actually go is up to them.

medical/healing

[personal profile] unfavorableinstigation 2020-12-31 04:16 pm (UTC)(link)
Nita has a White Band, her specialties are minor injuries and in triage/stabilization (using actual stasis-spells if required). She is on-shift after missions (and during-missions, though those I would prefer to thread), and works largely in the field.

please let me know if I did this right .-.
10billionpercent: (I Sense A Plot)

[personal profile] 10billionpercent 2020-12-31 04:29 pm (UTC)(link)
Senku has a White Band, he specializes in a blend of Western and Eastern-based medicine, depending on what he has on hand. He's extremely knowledgeable in bush medicine and improvisation. He can treat anything from minor injuries to non-specific major surgery.

He does not have magic healing though and is open to a blend to minimize recovery time, but he needs to work with another healer for that.

He considers himself on-call whatever the train equivalent is of 24/7 inside or outside of missions. He's always in the field due to other interests, but he would happily take shifts in the med bay as necessary, provided he's not the one indisposed.
enthunder: (souls ☇ find peace)

[personal profile] enthunder 2020-12-31 04:42 pm (UTC)(link)
Lightning has a white/leader band. She has first-aid training but specialises in white magic, so is active on the field, with Red team. She has no limit to casting and her spells heal everyone around her, but her spells are weak individually, meaning she has to dedicate herself to casting repeatedly. She has access to Raise and Esuna, meaning she can restore someone from near-death or catastrophic injury, and she can heal status effects like temporary blindness or poison, or curses.

As a leader she is carrying at least one Elixir, which fully restore a person's health and spiritual/magical power, and this is known publicly.

Red team can assume they will be healed in mission downtime, provided they don't avoid her or aren't immune to/otherwise unaffected by white magic.
blitzcheer: (all for you)

[personal profile] blitzcheer 2020-12-31 05:07 pm (UTC)(link)
Tidus has a White Band and has access to white magic, so he works largely on the field. While he can cast them well enough, he's not as strong as dedicated healers and would also need to cast them for a time or a few.

Still, whatever team Tidus ends up on, he'll take the time to heal anyone who needs it. He can also help give some added protection to people who needs moving with barriers and reflecting any magic. Tidus has been playing magic healer since he joined 4 missions ago, though he doesn't do as much healing after a mission. Just kind of here and there.

He'll also have access to potions of varying strengths, along with some elixirs, and has phoenix downs to help with raising people from near death or unconsciousness. He'll sometimes be carrying a few extra if people need another to take with them, as well as some spare ethers for magic users.
subcircuits: (just give me a moment to think)

First response

[personal profile] subcircuits 2021-01-01 04:55 am (UTC)(link)
The only 'healing' Devero can offer is real-world first aid, especially without access to healing tech from his world. Applying pressure to wounds, bandaging, etc, like he did here (cw for a bleeding hand injury being treated). He also knows basic intervention aid like how to deal with someone having a seizure, choking, having a mental health crisis, etc.

He'll probably be most useful supporting a magic-based healer-- steadying/distracting the wounded, providing cover while that healer works, carrying people out of danger. He'll only do medical work on the field during missions; after the missions he'll leave the work up to trained healers/medics unless someone grabs him to be a pair of hands.

For his first mission especially, he will leave it up to the team leads to decide if he should get a white band or focus his time/energy elsewhere and just lend support in the moment if needed. His availability as a healer may change depending on how he settles in to doing missions and what gear he ends up with.
azrthmtrnznthos: (If you say so)

Also First Response

[personal profile] azrthmtrnznthos 2021-01-01 05:43 am (UTC)(link)
Raven's proper magical healing is actually kind of limited. Most of what she does is Empathy-based along with magic, which means SHE is feeling the pain while the patient isn't. She can do basic shielding or evac (she's a teleporter) as well as basic first aid. She can also project her Empathy to keep someone calm if needed.

I don't know if I want her as a white-band or not, but she would do well working with someone and can definitely be a first-response/stabilize and light healer of trauma in a pinch.
singerofspells: A humpback whale underwater.  Image is cropped around the head. (Default)

Re: Also First Response

[personal profile] singerofspells 2021-01-08 12:24 am (UTC)(link)
S'reee is a white-band healer. Her specialties are first-aid based magic -- she's not medically trained. She also works as transport and as a clearly visible landmark for where medics are.

S'reee prefers fieldwork, but will agree to hold down the hub, especially if the mission is in environments where she has to use a lot of her reserves to navigate via floating or shape-shifting.
radishlobbyist: (Default)

Re: Also First Response

[personal profile] radishlobbyist 2021-01-17 08:04 pm (UTC)(link)
Wen Qing is a doctor of conventional Chinese medicine and uses her cultivation to heal.

Having been on the train for half an ingame year she has also been working hard to update her medical knowledge but she prefers leaving the work with complex technology and modern pharmacology to the people with more experience with it. Outside of fieldwork, she prefers working with magical maladies as her lack of experience with modern medicine is less of an issue there, in the field she will do everything.

She is on Blue Team and commonly goes with them or Lightning's Red squad. She likes to be out in the field and doesn't mind coming under fire, since she is pretty sturdy as a cultivator. Signed her up for a white band.
10billionpercent: (I Sense A Plot)

[personal profile] 10billionpercent 2020-12-31 04:40 pm (UTC)(link)
Senku can make just about anything on request, provided he has what he needs, and what he needs might shock someone with how basic it is. He keeps a steady stream of supplies on hand for crafting.

Senku always has food, and if a character is stuck on a mission, he's the one to find.

Aside from that, he's going to be coordinating the supply mission objectives of collecting/foraging things from the worlds, organizing and putting those supplies into the general populace, as he volunteered to do at the meeting. Senku is recruiting volunteers for collecting necessary plants/food items, and the processing afterwards.
10billionpercent: (Huh?)

[personal profile] 10billionpercent 2020-12-31 05:03 pm (UTC)(link)
Provided he's placed in a featureless void with his pack and/or arms band, it still applies, yes. He keeps prepared, preserved food on him. He has enough to feed maybe ten people for a day or two if he has access to both. Otherwise it's half that. Those are his emergency rations.

He also keeps food that needs to be prepared on him that can feed a larger group of people if necessary. He requires his arms band for that.
Edited (I forgot something) 2020-12-31 17:09 (UTC)
grannyofthebolt: (Default)

[personal profile] grannyofthebolt 2021-01-02 06:35 pm (UTC)(link)
Sakura makes enchanted candies. She can make about 1 a day, which makes it so someone's defense against physical attacks is doubled, as well as the strength of any armor they are wearing. This can be switched to magical defense if someone thinks to ask her, but she has to be asked.

She also is making caramels now that can recover status effects, she can make about 5 of those a day, but generally keeps them on her unless asked, as she knows a few people that need them to regenerate energy.

However, she can not make these WHILE on a mission, as they all consume her mana, and she'd rather use that to rain down purple death on monsters in those. Note: Monsters generally means whatever is making her want to rain down purple death, not a race term.
laurefindil: (Default)

Re: manufacturers/suppliers

[personal profile] laurefindil 2021-01-06 07:11 am (UTC)(link)
Food:

Glorfindel is constantly making more pastries, bread, lembas bread, and pasties (savory, easily transportable, filling). He has a variety of proteins in the pasties, with options for the vegetarians and vegans as well. If he knows someone's favorite flavors, he will try to incorporate those as he can.

He can easily make enough in one night to feed everyone on the Train for a day. He spends a week leading up to the Mission doing exactly that, and adds it to the preserved stores already in place (though the Lembas bread has an incredibly long shelf life!), and what he's made during the non-marathon days as well.

He gives 4/5 to the central stores that everyone can draw from, and keeps 1/5 which he stores in his Arms Band typically, to feed those who either forget to draw supplies, or go through them faster than intended (or have Something Happen and lose theirs). He will share with anyone and everyone.

Healing Salve:
If the stores drop low, he will take 2-3 days and make more. Each batch makes about 200 small containers. It can be used to quickly heal (overnight) from bruises, minor wounds, and subdual damage, as well as speed up recovery from more serious wounds, and prevent infection.

Arrows:
He makes these to order. They are made with bamboo shafts and hand cast arrowheads.
enthunder: (reject ☇ can't look after myself)

[personal profile] enthunder 2020-12-31 04:53 pm (UTC)(link)
Lightning can be in one of five modes, and each gives a small passive boost to all allies via an imperceptible magical aura. I'm putting this here since she's always in one of them. Unless noted in a thread, she is in Ravager.

Ravager: All allied attacks strike with more force (enemies are knocked down/shields are broken/etc faster).
Commando: All allies' physical and magical power is enhanced.
Medic: All allies' healing abilities are more effective.
Sentinel: All allies have increased defense against physical and magical attacks.
Synergist: All allies' status enhancements last longer.
Edited 2020-12-31 16:56 (UTC)
laurefindil: (Fighter)

Re: area buffs and effects

[personal profile] laurefindil 2021-01-06 07:17 am (UTC)(link)
Passive effect: His aura is very strong and can reach a fair distance, bolstering the spirits of those within. Benefits can include things like: Have less fear and anxiety, feel more confident and optimistic about our chances, it suppresses the effects of evil and darkness, makes healing more effective, and if someone benefits from "Holy" then this likely counts. (All this is of course up to the individual player.)

(In D&D terms, it's like a high level Paladin's aura)
shitcopper: (Default)

[personal profile] shitcopper 2021-03-07 06:40 am (UTC)(link)
More of a DE-buff, but effects and attacks aimed against Ea-nasir are weakened, (often though not always to comical extremes.) Against individual enemies this probably won't be noticed, since it'll only affect the ones directly against Ea-nasir, but against something with wide effect or against say a single boss-type enemy fighting a bunch of allies and including Ea-nasir, it will probably be. Noticeable.
blitzcheer: (heyyyy you guys)

what teams do, have, roles

[personal profile] blitzcheer 2020-12-31 10:00 pm (UTC)(link)
While teams have usually been run by whatever the at-the-time lead thinks, there has come up different times for team leads to speak to one another about a basic way of functioning, and it also came up during the last meeting also!

Is a simple guide of what teams do, what roles they have, etc something we should discuss and also have included in this?

This may be more for those playing Team Leads to chatter on, but non-leads did give their own opinions also. But I know Orange and Blue team were given arms band for their 'quartermasters' to use, by Glorfindel, and Red and Purple already had people with their own.

The subject of people to listen to the comms came up, having people hold multiple of the same roles in case of disappearances, but also to give characters more to do to be more involved.

It would be good to cover this in the guide so we can assume what roles are out there, but also so we can say 'hey, every team has someone doing this even if you don't always see it ICly' because I can understand players not wanting to throw it up every time. especially using the comms

So, teams having Team Leads, but also a person or two who
- pays closer attention to the comms, checks up on individuals with the team
- healers who will stick with their designated teams?
- food suppliers / would this be the quartermasters?
- ??? whatever else here