voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] voidtreckerooc2022-01-09 10:05 am

Mission: Fissures of Time

On day eight of the month of Poi, the Voidtreckers' SCAs glow gold and a holographic screen appears.
We have been asked to assist the Ministry on System #281992471, Praeus. 150 years ago, outside influence led to the gods of the world becoming severely harmed, and now its lands continously suffer time distortions that cause fragments of the past to appear in the present. We have been sent information to help prepare for the mission. The weather will fluctuate, but will be mostly warm.

Red Team Some of the time distortions come from places of war and strife. Move in and shut them down. This will require battling the threats so that the equalisers can be set.

Orange Team Set up Equalisers once time distortions have been neutralised. Prepare camps for those rescued from time distortions. Monitor signals of new time distortions and coordinate with other teams.

Blue Team Rescue those displaced by time distortions and take them to the prepared camps. Help maintain calm in the camps and provide medical, nutritional and emotional support.

Purple Team Help neutralise time distortions. Protect orange team as they place neutralisers and help protect the camps from any threats that may escape out of time distorted areas.

Notes This is not a catastrophe mission. The Voidtrecker Express will be given a place to station if Voidtreckers and passengers wish to not participate in the mission. Map data will activate when we arrive on-planet. The Ministry believes it worth noting that hostiles will commonly be human for those who would find this distressing.

More information will be available when we arrive.

➜ RUN TIME AND TONE. The mission will run between the 15th and the 28th January (P8- P14). An ongoing with optional extra tasks will go up on the 19th (P10) and a Finale will go up on the 25th (P13).

The mission is meant to be lax both ICly and OOCly, with the Ministry now getting involved with the Voidtreckers. However, some characters may find certain areas distressing if they have issues with killing humans, or 'erasing' unsuspecting civilians than being unable to save them.

However, the latter are more fragments of time that have been made to appear, and can't exist outside of that time. Anyone who can exist will stick around. There will be also mention of the dead being reanimated during Ongoing.


SETTING OVERVIEW



    ➜ LANDSCAPE, SETTING. Praeus is an old-fashioned world in its late Middle Ages, compared to the modern world. The area the Voidtreckers will be in is called 'Kolokifi's Domain', named after the God of Summer and Life, one of the handful of Gods of the world.

    What Voidtreckers will see of the terrain will depend on where one looks and stands, and when.

      - More often than not, it's similar to a wasteland. A hill terrain stripped of life with stone and dirt burnt a crisp red. Like a vast canyon with a desert heat above their heads, skies empty of clouds. Straggles of plant life attempt to give colour here and there, but leave more often than not the skeletons of bark and stalks. Nothing seems to last for long.

      - Or so it appears until you take the right step forward, and everything before you will change into a luscious scenery. Rolling green hills, plants in bloom and animals around. scattered trees and streams. People even, with settlements of flat stone-roofed housing and animals carrying carts, street stalls crammed against walls. The people will be curious, but greet you happily, give blessings in the name of particular gods.

      - Yet take a step in a different direction, another place, and find a war raging all around you. Fire with weaponry of the future tears apart this reality, and the Voidtreckers will be foes to most that catch them. Trees and vines fan out to entrap them, energy-shielded locals attack with plasma guns and drones. Summer burns the overgrowth that's used to attack with, and it is chaos.

      These last two are considered time distortions.


MISSION OVERVIEW


➜ OBJECTIVE. The main objective is to go around and settle any time distortions Voidtreckers locate. The longer they're around, the more difficult they are to deal with. There are many pockets of time distortions, and each team will be working close with one another to do the following:

  • Locate and go to time distortion points: Voidtreckers willing to focus on scouting will be offered remote-controlled scouting drones by Ministry workers, along with a an eye screen. These can be sent off to analyse the terrain and pick up on current time distortions, where they're likely to form, and also where to best set up Time Equalisers (below).

  • Set up time equalisers: They come folded up as 25kg boxes, a handle for carrying or clips for easier attaching. Once put down and turned on correctly, they will extend upward into an antenna with a flower-like shape. Each one will need to set to the right levels and location, and then watch to make sure it functions with other Equalisers in the area. Depending on the scope of the distortion, a few can be needed.

  • Discover misplaced people: Sometimes, life survives a time distortion. People, animals, and even plants may be left behind. The people will need to be found and brought to one of the camps set out in the domain, until they can eventually be taken to the main base.

    Relocating will not always be easy as not everyone will be agreeable. Civillians may run off if brought to a camp, given the shock of what's going on. Those who can help calm and assuage those rattled will be vital for keeping civilians safe.

➜ MINISTRY, MAIN BASE, EQUIPMENT. The train will be staying next to a base used by people contracted by the Ministry. It's one of the few around the planet that helps monitor time distortions, bringing in trainees that uses Praeus's circumstances for training, and tracks all activity.

    - Those who don't want to participate on the mission can stay in the train or use some of the facilities in the base, but will be told that they aren't allowed to travel the world itself. There's restrictions that you need clearance for, given the fragile health of the planet.

    - Ministry workers will explain the basics of the situation to the Voidtreckers who will listen. They'll pass along the equipment, scan who takes what, and also offer to help those not sure what they can do. Not just fighters will be needed, but also people to manage equipment and to monitor the landscape that others will be moving into.

    - The ministry will make mention there are other missionaries around on training, around the farthest north-east and north-western parts of the domain. They can be asked for assistance if the Voidtreckers need it, but otherwise they'll be taking part in their own training programmes.

    - They will supply supply food and drink to be taken out to make sure Voidtreckers are covered. Someone will just need to come and take it out. A list of most equipment is:

    • Time Equalisers: Folded up first as a box, it can be opened up once set in place and will rise up into a flower shape. Technology and the world's energy powers it, but those with enough technology skills to read a screen (and the instructions) will be needed to make sure it runs smoothly.

      One alone can stop a forming time distortion, but more will be needed for currently active ones. They will need to be packed up and moved on to the next destination once done with.

    • Scouting Drones: Remote-controlled scouting drones used to pick up time distortion anomalies, so others don't have to walk right into one unprepared. Coem with an ear and eye piece allowing for a visual, and so the controller can speak and listen while not in the field.

    • Medical Kits, Food Kits: Containers with medical and food kits, with a few varying diets and also medical options.

    • Canvas tents, smaller tents: These are wide canvas tents with enough space to use as sleeping quarters. Nothing more than fabric, pegs and string, they are actually refreshing to be in, giving refuge from the heat outside.

      Depending on what one can sense, they will know there is an energy in the parts - and for those more aware, that they have been blessed by a godly figure. Spring gives protection to the tents, and even grass and small flowers will grow around where they're put up - if only for a little while.

    • Carts and pull animals: A means of moving around gear, as long as someone knows what they're doing.


OTHER


➜ POWER RESTRICTIONS. Celebrate - there aren't many! As long as characters use their powers within the domain and don't wander off, they're fine. The only main restrictions are:

    - No time magic. Teleporting is fine as long as they've been through the area.

    - No healing locals with magic or injections. Herbal medicines are fine. There will also be medkits handed out safe for locals. Healing Voidtreckers as you would is fine, who are the ones more likely to be healed in the first place.

    - No using fancy weaponry/magic/energy outside the domain. It invites time distortions to spread and that won't be liked.
Otherwise, have fun!

Note these are IC rules that will be given to the voidtreckers by the ministry. If your character does break them please let us know.

➜ LOOTING, SCAVENGING. Not easy. Not a lot stays around after a time distortion, and there isn't much life around the domain itself. Even anything gathered when life is bountiful will disappear. Something like a sheep or dead horse might be found at best.

Trying to take the equipment handed out by the Ministry workers will result in consequences, as everything is tracked. Even if you take it apart, they'll know who last had it. Again let us know please if this happens.

➜ NPCS, CIVILIANS. The Ministry workers can be spoken to, but will only be able to answer about the mission and the history of where they are. There will be one worker around to talk about themselves and their situation, but mainly as a counselor.

As for civilians, the Voidtreckers won't meet any except for those in the time distortion amd those they take to the camps. There's a city nearby to the base, but their mission won't take them to it. The people there want little to do with Voidtreckers.

Requesting NPC threads will be available when the mission starts.

➜ SCA. Taking off one's SCA on this world will be initially...odd, but not too troubling. The air is hot and not the best to breathe for most, but bearable.

However, taking them off in the time distortion spots will cause dizziness and a sense of motion sickness that won't leave them.

➜ REWARDS. Taking part in a mission in any way will earn you five team points. You claim those by submitting a link during AC.

Also threads of 10 comments or more where mission goals are being worked towards will also earn you 10 team points. To claim those please fill in the form below and reply to the rewards header.



Please feel free to use this as a plotting post. Remember there is nothing forcing your character to do the task assigned to their group so if you wish to do a different one, feel free! If your character decides to not do any of the tasks at all, that’s fine too!

For those who are new or who want a bit more guidance please check out our mission guide!

Have fun plotting!
strings_theory: (ida3)

[personal profile] strings_theory 2022-01-09 04:29 pm (UTC)(link)
Don't use magic? That clearly doesn't mean her Stand, that's a part of her. Even though it's actually technically magic, you think she listened? Pft.

Though Jolyne's going to be rocking with purple and blue a bit and totally ignoring the advice to not use magical things in the not time distortions. Via using a method she'd used in canon against an enemy, meaning tracking the entrances to see if it's possible to put out a string version of what's essentially a tin-can security system. Something hits the strings? She's aware of it.

This, uh, obviously requires the use of her Stand even if it's just the strings itself. Whether she's able to do this for the camp(s) entrances (depending on what camp she's at at the time) or just one of them, I guess that's up to mod discretion.

But hey, first mission, first month, causing problems on purpose by STILL NOT REALLY UNDERSTANDING WHAT HER STAND EVEN IS.
voidmissions: (Default)

[personal profile] voidmissions 2022-01-09 04:58 pm (UTC)(link)
These will work to ensure added protection around a camp, but Jolyne will find that using a simpler version might be better than getting too complicated - after some trial and error, of course.

She can put up as many as she wants, but after around 5-7 hours, the energy just hanging around constantly will attract a time distortion to the location - and more likely than not, a war one.

If she keeps it simple, it can hang around for nearly a full day before it causes problems. Generally using magic/skills/energy inside the domain is okay (or just allowed) - it's outside that the warnings is for.

But we can have some chaos, as a treat.
strings_theory: (ida5)

[personal profile] strings_theory 2022-01-09 05:04 pm (UTC)(link)
I was assuming it'd be something simple along maybe a string or two in front of the entrances tin-can style, not... not as complicated at the Limp Bizkit example, so that works for me! (After she realizes the energy expense the first time, girl's gotta learn.)

A little chaos, as a treat. Her first month and already causing problems.
voidmissions: (Default)

[personal profile] voidmissions 2022-01-09 05:09 pm (UTC)(link)
o7 That works out! Go out and cause well-meaning trouble. A 'war' scenario also doesn't have to be anything majorly drastic either - but honestly, play it as you like, and whatever is fun to plot out re: camp trouble.
springforth: (pic#14522254)

Re: Shenanigans

[personal profile] springforth 2022-01-09 07:56 pm (UTC)(link)
So Persephone will be notably interested in the gods of this place! She'll ask questions about what happened to them and poke her head through distortions to see if she can feel/see them.

And if told to leave the gods be, she'll probably just be more interested. Ideally, she wants to save them, regardless of their actual mission.
voidmissions: (Default)

[personal profile] voidmissions 2022-01-09 08:07 pm (UTC)(link)
If you'd like, Persephone can have an NPC to speak to about the story of the Gods, which I can give you now OOCly or closer to the time, whichever you prefer. But she will know that the Gods are still around, in differing states. Kolokifi in general is currently in this world's version of Olympus, in a type of stasis.

Kolokifi can't be interacted with, but traces of the god - the Kolokifi of the past - can be found in time distortions. Especially some war ones, or if her temple was mucked around with (if characters would be interested in that). Depending on what you're interested in!

Kolokifi would have a particular reaction to Persephone as a Goddess of Spring, and even some of the mortals. Like they sense that she's Spring, but they'll also be very surprised - because she doesn't look like their god of Spring, Eilifi.

Eilifi's domain is also right under Kolokifi's, and where the Voidtrecker Express will be stationed (along with the Ministry base, which was once a temple).
springforth: (475)

[personal profile] springforth 2022-01-09 09:03 pm (UTC)(link)
Now that I think about it, if any of the gods are available for threads, if she seeks them or their temples out, she would try to corroborate their story with whatever the NPC told her. In the interests of threading time, I would probably handwave the ministry/mortal explanation.

Would the ministry try to dissuade her from this? Ie. If they found it she was trying to find information on what caused this and how to fix it, would they tell her to mind her own business and just deal with the distortions?
Edited 2022-01-09 21:03 (UTC)
voidmissions: (Default)

[personal profile] voidmissions 2022-01-09 09:09 pm (UTC)(link)
Eilifi has a smaller temple/house near to their older one, which would be fairly easy to find. A thread with Eilifi can be arranged!

I'll send you the story of the Ministry/mortal explanation at some point!

They would tell her to be careful about what she did. Talk to Eilifi if she wants, but be careful about what she tries in the domain, getting any ideas. If they had a sense she was a Spring Goddess, they would especially warn her to be careful.

'Kolokifi used to rule over Spring - and she and her people never liked letting go of what they saw as theirs.'
controlsthedie: screenshot of Thanatos in Elysium (I'm an angel with a shotgun)

[personal profile] controlsthedie 2022-01-09 09:26 pm (UTC)(link)
With what he senses, Thanatos is very interested in learning what's going on with Merios and the current God of Death. He's tried to catch the attention of a death god before, and Thanatos would try to do so again. He's also doing Red things, so going into the war areas is a given.

Trapping gods of death seems to be A Thing, and Thanatos knows how traumatizing much it sucks.

Sorry to the mods for all the godly politics, but Greek Gods causing problems? Yeah... kinda their thing.
voidmissions: (Default)

[personal profile] voidmissions 2022-01-09 09:33 pm (UTC)(link)
This can be arranged! If Thanatos calls, then the God of Death will respond. It might be a short thread, but he can try again.

A scenario involving the God of Death (Merios - they're still the current one) during a war distortion can occur. I will give you the details at a later point!
controlsthedie: game art of Thanatos default conversation picture (But the other saying I like so much more)

[personal profile] controlsthedie 2022-01-09 10:10 pm (UTC)(link)
Yes, I am very interested in death gods meeting/talking, no matter the thread length.
flameinthedarkness: (Default)

[personal profile] flameinthedarkness 2022-01-10 12:01 am (UTC)(link)
Idia 100% will want to take the drones/head wear with him or take them apart for parts. He will certainly be interested in the equalisers too, but realize they are important so will just look them over while operating vs taking parts from them.
Edited (wrong wording) 2022-01-10 00:02 (UTC)
voidmissions: (Default)

[personal profile] voidmissions 2022-01-10 08:45 am (UTC)(link)
As said above, let us know if he realises to pin the theft on somebody else. Otherwise, he'll be noted for taking them and we can note consequences at a later point!
flameinthedarkness: (Default)

[personal profile] flameinthedarkness 2022-01-28 06:28 am (UTC)(link)
Due to the warning given to them, I will not have Idia taking anything (drones/headwear) from this stop. Thank you.
seacub: (: O)

[personal profile] seacub 2022-01-19 06:30 am (UTC)(link)
Going with the simpler shenanigan before I set about performing the BIG ONE-

With all the chaos going on, not to mention Emporio's...everything, he's going to be just a bit rushed. And by rushed we mean that at some point in Kolokifi's domain, presumably in a distortion given how ghost rooms work, he is falling into one.

Which I'm sure will go Just Fantastic with all of this going on!

EDIT: Just making a clarification that this IS during OnGoing
Edited 2022-01-19 06:31 (UTC)
voidmissions: (Default)

[personal profile] voidmissions 2022-01-20 10:05 am (UTC)(link)
As Emporio opens the way to a ghost room, it is worse than a maze: he sees the outline of history clustered together, some more solid as a ghost room should be, but then others still making him and anyone else bumping into walls, trip under flooring that swaps from tiling to hilly grass.

And it shifts - shifts so badly, that trying to 'get out' just leads him to another place in time, one that makes no sense to what came before it. He will move from town to wildlife to a temple to a lake, and he will notice - and anyone with him - the sense that they are being watched.

*Some* more keen to energies will get the feeling of someone powerful being strained. Storms sometimes get through, the wild wildlife; the calling of Kolokifi underfoot, as well as her crying.

('Become mine... become mine...!'

'I will...protect everyone!')

...but also, sometimes, if they are to look up or even around, they may see an eye.

...Or multiple eyes, monstrous, too large. If Emporio becomes trapped too long in the ghost room shenanigans, then this is what he'll see - multiple eyes surrounding him and his company - before they're kicked out into the present, somewhere else than where they started.
Edited 2022-01-20 10:08 (UTC)
seacub: (: ' D)

[personal profile] seacub 2022-01-20 03:24 pm (UTC)(link)
Oh boy. OH BOY

Okay so! I wrote something here, and Star and I do think this will be a thread for the NPCs to be involved in. She'll be tagging it first though, at which point I'll go to the official NPC request spot (unless you beat me there idk, i have to sleep).
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2022-01-20 04:59 pm (UTC)(link)
Noted! I'll be tracking it, leaving it here is fine.
dyingpro: 3/4 profile (Farewell to all the earthly remains)

[personal profile] dyingpro 2022-01-29 02:38 pm (UTC)(link)
Zagreus (and maybe Emporio) have one more post meant for the Gods, mostly to thank them for all that they've done to help the Voidtreckers stop Kolokifi. And also so Zagreus can apologize profusely for turning Herios and Eilifi into a tree. slkdjgaljf
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2022-01-29 02:40 pm (UTC)(link)
I'll get to it.