VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2021-07-14 08:41 am
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Mission: So Familiar a Gleam Ongoing
The next part of the missions is here. Since characters are beginning to break out of their AUs and beginning to try and solve the problem they have found themselves in here is another plotting post! The other one was pretty crowded!
Please continue to ask any questions here and if there are any shenanigans you want to run past mods in terms of investigating let us know here
Happy plotting!
Details of the environment going forward:
Please continue to ask any questions here and if there are any shenanigans you want to run past mods in terms of investigating let us know here
Happy plotting!
Details of the environment going forward:
For those who can read energy/see through illusions, they will find borders between the different sections of the city. They will be able to gauge it looks more like this. They will see people 'trapped' in these border parts - specifically, those walking by foot to another section of the city, or those taking air taxis. They can be taken out, but would need to be done so by people who won't be pulled into the strength of the illusion/hypnotism. While most areas are starting to fall apart, the political/educational sector (the centre of the city) is doing better. People may be taken around there in spare buildings. Food: It will still be around, but some people will realise - who can see through illusions - that everything has a viscous quality. Shaped to be what it's mimicking, watery if it's a drink. This will become more obvious to everyone by Day 8. It's safe to consume.
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Tidus's mindframe will be that they need to help get people out of being brainwashed and then try and find a way to take on the entity and getting it to stop. How?? He doesn't know!! But increasing their numbers of 'non-mind foggled people' would be helpful. Especially if they could do it over a large spread. Especially close to where the D-Force operate.
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Elidibus would also give Tidus a rundown of places that are 'hotspots' or high risk for falling back under the illusion's sway. (and you can safely say that the info Elidibus learns Tidus can have had explained to him). He would, however, be hesitant to encourage people to charge at the entity, though he is willing to admit that he has not had the same experiences others have.
Our friendly resident Ascian would however, be more inclined to guide Tidus toward freeing people and keeping them safe while they find a way out of the illusion, back to the train and/or a safe place for all the captive people. Who aren't illusions. Especially as things start to crumble apart.
(Elidibus will absolutely appreciate Tidus' physical backup when nightmare monsters and crumbling city days come into effect.)
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Tidus won't immediately go after the entity and at least there doesn't have any plans, but knows they need to find a way to stop them, whoever they are. But that's better to plan when they have more people on their side.
We can do a thread either with info sharing of the sort, and/or even with other people! I would say 'Dispel' would be better for helping with the mind illusions more than Esuna btw, just from an event mod standpoint. But the stronger one's magic ability is, the better it works. (So Elidibus would have an easier time than Tidus!)
Player-side though, he would wonder if there's a way they could start getting chunks of minds unaltered again with such spells. If you'd like an actual thread for discussing ideas! I'm being a bit slow but anything important like that I will prioritise. And am happy to have others in such a thread. :)
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I think I like your idea and I will start a thread in case there's others who are looking to consolidate their ideas! Elidibus might not be keen to free everyone right now but EVENTUALLY they'll need to be restored. Is it normal to make it in the OOC comm?
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ICly - and even OOCly to a degree - the question of arranging a meeting of people, or a form of discussion, is the issue. Since I know that the phones aren't trusted by everyone.
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Since we thread a lot I figured I'd mention that! :D
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