VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-08-13 06:07 pm
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Entry tags:
Event: Healing Waters. Information
Hello everyone!
Hopefully you are all looking forward to the Voidtrecker Express holiday! An event log will go up on the 15th August, where you can post all your holiday shenanigans. There will be some prompts but feel free to go wild with the setting! You can also, as usual, make your own posts on
middleofsomewhere.
For those taking part in the memory share sub-event, here is some information about how that will work and be structured:
Memory One - The Last 48 Hours
By the time the event goes up everyone will have received their partner and their first memory! This memory will come to the character after the train has exited the void but before they land on Jema’grethy. They will see the memory as if looking through the eyes of the person whose memory it is. When they come back to themselves no time has really passed- to anyone witnessing this it will look like they just lost focus for a second or two.
They might not know it is a memory at first- though it will become apparent that something strange is happening pretty quickly considering the amount of passengers affected. Depending on the memory it may not be obvious whose past they are seeing.
Apart from that small blip the rest of the landing goes smoothly and they will be able to enjoy their first day on the island.
Memory Two - Happiness
Sometime during the second day (always when the character would be in no physical danger should they zone out), they will receive their second memory. Again this will be seen through the eyes of their partner (as if it were their own memory) though the separation is easy enough afterwards. It can happen at any point on the second day, but a pair will go into their memories at the same time.
This time once the memory fades (each having seen the other's memory) they will find themselves in a lit cave, about the size of a small living room, facing their partner. There are no exits but they will understand instinctively that one will appear when the time is right...
Once they're done discussing what they've seen, two exits will appear, one for each of them. When they walk out they will find themselves back where they started before the memory hit. To anyone near them, it seems they zoned out for no longer than thirty seconds. The exit appears only when you ooc as players decide it should: once your thread has come to a natural conclusion, or you feel you've reached a fitting point for them to leave.
Memory Three - Despair
Towards the end of their third day on the island they will feel a pull to climb up the volcano-like mountain. It is not a bad pull (they will feel as if it is a good thing to go there, rather than something bad will happen if they do not) and they can ignore or fight the pull if they wish.
For those that do follow they will find benches to sit around the crater. During the two hours the sun is setting, pairs will feel drawn to the syrup, to touch the surface. Those that take part in the ritual will see their memory earlier rather than later but regardless, every pair will share their third memory by the time the sun has set, even if they do not climb the mountain at all.
This time both characters will see both memories. But from a distance, as if they are watching it unfold in a film. Albeit a very immersive film happening around them. They won't have agency in the memory but will be aware that the other is with them.
Once the memory finishes they will find themselves in the memory cave once more. Again an exit will appear when the time is right.
For those on the mountain top, the people currently memory sharing will look to be in a trance, lasting a couple of minutes.
Threads
There will be a Memory Cave post with top levels for each pair, which you can use as a catchall for threads set after the second and third memories.
We will also make a mingle post for those on the mountaintop on the last day.
Bonds
It is up to you OOCly if you want your character to form a bond with their partner. This will be emotional and empathic in nature but the exact shape it takes is something you can decide yourselves.
Some ideas:
~ A general awareness of the other, knowing when they are about to walk in a room or having a general sense of what direction they are in.
~ A bleed of strong emotions, feeling when the other is joyous, sad, in pain etc.
~ Low level emotion sharing, having a constant idea of what the other's general mood is.
~ Seeing each others' dreams.
Powers won't be shared, and communication would be more image- and emotion-based rather than words. But outside of that feel free to decide what is best for your characters.
If you decide on a bond then only one doorway will appear after the third memory.
Hopefully you are all looking forward to the Voidtrecker Express holiday! An event log will go up on the 15th August, where you can post all your holiday shenanigans. There will be some prompts but feel free to go wild with the setting! You can also, as usual, make your own posts on
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
For those taking part in the memory share sub-event, here is some information about how that will work and be structured:
Memory One - The Last 48 Hours
By the time the event goes up everyone will have received their partner and their first memory! This memory will come to the character after the train has exited the void but before they land on Jema’grethy. They will see the memory as if looking through the eyes of the person whose memory it is. When they come back to themselves no time has really passed- to anyone witnessing this it will look like they just lost focus for a second or two.
They might not know it is a memory at first- though it will become apparent that something strange is happening pretty quickly considering the amount of passengers affected. Depending on the memory it may not be obvious whose past they are seeing.
Apart from that small blip the rest of the landing goes smoothly and they will be able to enjoy their first day on the island.
Memory Two - Happiness
Sometime during the second day (always when the character would be in no physical danger should they zone out), they will receive their second memory. Again this will be seen through the eyes of their partner (as if it were their own memory) though the separation is easy enough afterwards. It can happen at any point on the second day, but a pair will go into their memories at the same time.
This time once the memory fades (each having seen the other's memory) they will find themselves in a lit cave, about the size of a small living room, facing their partner. There are no exits but they will understand instinctively that one will appear when the time is right...
Once they're done discussing what they've seen, two exits will appear, one for each of them. When they walk out they will find themselves back where they started before the memory hit. To anyone near them, it seems they zoned out for no longer than thirty seconds. The exit appears only when you ooc as players decide it should: once your thread has come to a natural conclusion, or you feel you've reached a fitting point for them to leave.
Memory Three - Despair
Towards the end of their third day on the island they will feel a pull to climb up the volcano-like mountain. It is not a bad pull (they will feel as if it is a good thing to go there, rather than something bad will happen if they do not) and they can ignore or fight the pull if they wish.
For those that do follow they will find benches to sit around the crater. During the two hours the sun is setting, pairs will feel drawn to the syrup, to touch the surface. Those that take part in the ritual will see their memory earlier rather than later but regardless, every pair will share their third memory by the time the sun has set, even if they do not climb the mountain at all.
This time both characters will see both memories. But from a distance, as if they are watching it unfold in a film. Albeit a very immersive film happening around them. They won't have agency in the memory but will be aware that the other is with them.
Once the memory finishes they will find themselves in the memory cave once more. Again an exit will appear when the time is right.
For those on the mountain top, the people currently memory sharing will look to be in a trance, lasting a couple of minutes.
Threads
There will be a Memory Cave post with top levels for each pair, which you can use as a catchall for threads set after the second and third memories.
We will also make a mingle post for those on the mountaintop on the last day.
Bonds
It is up to you OOCly if you want your character to form a bond with their partner. This will be emotional and empathic in nature but the exact shape it takes is something you can decide yourselves.
Some ideas:
~ A general awareness of the other, knowing when they are about to walk in a room or having a general sense of what direction they are in.
~ A bleed of strong emotions, feeling when the other is joyous, sad, in pain etc.
~ Low level emotion sharing, having a constant idea of what the other's general mood is.
~ Seeing each others' dreams.
Powers won't be shared, and communication would be more image- and emotion-based rather than words. But outside of that feel free to decide what is best for your characters.
If you decide on a bond then only one doorway will appear after the third memory.
Questions?
no subject
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Re: Questions?
(Aka will there be additional difficulties in getting out of that cave, will only two people have to hold hands at a time to view the Despair memories, etc)
Re: Questions?
How are you guys chatting? Is plurk or discord the best way for me to create a conversation with the three of you?
Re: Questions?
I could add you (one or both 'you') to the group DM, if that's what you mean? Or would it have to be separate from that?
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Re: Questions?
How will characters appear to each other in the memory cave? Will they be vaguely body-shaped spirits/themselves wearing a favorite outfit/wearing the train uniform/wearing spiritual robes/wearing the clothes they were wearing at the time they slipped into the memory? Or something else?
(the latter could be a problem if anyone was in the hot springs at the time, oops)
no subject
There is some flexibility in that, and if they notice and then concentrate they will be able to change details in their clothes.
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Re: Questions?
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one more question-
will you be posting like an event post per day? or will it just be one? i'm trying to pre-write as much as I can because my availability is kind of odd so I guess I want to know if I should condense it all into one post or expect like development with new details each day?
no subject
So the event mod post goes up today. For the actual setting etc nothing is going to change through the three days. So it is fine to write one big catch-all for holiday things.
As for the memories, you will receive the second memory tomorrow (16th) and the memory cave will go up then. The third memory will be given out on the 18th - and we will put up the mingle for the mountain top.
I can send the memories to you early if you think you won't have availability in the week to write and want to pre-write the first tag for yours and Jelle's thread. Let me know!
I feel I should add that even though that is when you receive the memory there is no pressure to be around and tagging on those days- you and your partner can tag the memory cave post at your leisure!
Re: Questions?
Do I have to get that memory from the other player?
Re: Questions?
Let me go and see what's happened. Clearly something went wrong on our end!
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You will receive the other memories from us in due course!
Re: Questions?
Or will characters be figuring out how harmless it is on their own?
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Re: Questions?
Re: Questions?