VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-06-15 05:17 am
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Test Drive Meme 013
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Training Gym
Fight club have finally gotten a gym to train in. Train carriages make strange gyms, long narrow spaces. But this has mats, balance beams, climbing apparatus. Pads and training dummies for punching. It also has large blocks that look a little like what you might find in a children's play centre but can be used to make obstacle courses or provide cover in training exercises.
Set up a course, practice fighting or try and learn how to throw a punch! There are plenty who will help, people who take training super seriously and let's face it, people who want to ambush others from behind oversized foam blocks.
Games
For those for whom fighting is not an idea of fun, or those wanting more relaxation, the games carriage has a whole collection of different games. Board games, card games, dice games. There are many games about trains but they aren't the only type.
There are low tables in the carriage to set a game up on and plenty of beanbags and cushions to sit on. Grab a game, grab a friend or a complete stranger and get playing!
Water Maze
The latest mission has taken the voidtreckers to an underwater maze. They have been given wet suits, helmets and breathing apparatus- lightweight boxes that strap to their back, connect to their helmet and filter air from the water. A powerful and dangerous artifact has been stolen and the race is on to get it back before it is used for ill.
Team One
Plenty of monsters and foes have been sent to try and retrieve the item. Giant crabs, strange eels. Even people with fish tails and the ability to breathe underwater. All are dangerous foes and fighting underwater is difficult.
But team one are the vanguard, keeping the monster levels low to allow team two to push on through the maze.
Team Two
Hopefully team one will deal with the monsters, but the odd one might sneak through. Team two's main job is to solve the maze, because the thief is in the centre in order to perform his ritual.
It's a race against time, the maze is made of coral and walls of seaweed that are impossible to cut through. Solving it requires a quick mind and some determined swimming.
Team Three
For those not wishing to brave the water, or those whose skills lie more in helping others. The island where the artefact was stolen from needs help. The temple was ransacked and some of the islanders were injured. Help them fix their homes, put the temple back to rights, tend to the injured.
Cleaning the temple is a big job, but hopefully by the time the artefact has been retrieved it will be able to be restored to it's rightful place.
no subject
"Fortunately, seeing as it was a recent addition, people can use these for communication, though only on missions."
Continuing to remove debris-dust from the walls in even sweeps, he says, "Missions thus far have lasted a week using the train's metrics, but targeted goals like this should be completed in far less time. A day, two at most."
It wasn't as if this could be done at quicklife-speed!
no subject
It will probably seem out of nowhere to Mirele's cleaning buddy, but after a few more seconds of pushing rocks aside with the broom, he speaks up again. "Actually, where I'm from, people try to spend as little time in the ocean water as possible. Even in boats. It's said to be...impolite, maybe? Or intrusive-- to the gods that live at the bottom of the ocean. So even a day or two is...would be difficult to want to do."
no subject
Webmind does look intrigued - if surprised - at the tangent, saying, "That is a matter of cultural norms; such can differ quite sharply from place to place. That doesn't make anything wrong about it; your beliefs, or theirs."
Even if the distinctions didn't always make sense to Webmind; he was no religious sort, but neither did he mean offense.
no subject
He does seem awfully level-headed, though. Or maybe just not really having beliefs of his own? Not that there's anything particularly wrong with that. "I didn't think it's a bad thing to believe it, but...I guess I'm still getting used to all of this. The meeting different kinds of people from all these different places, with different rules or laws, and...what you said, norms, and then it makes me think, if I was from one of those different places instead, maybe I would have learned to swim in the ocean or the gods I'm used to would be completely different and--" He pauses to breathe. Air is good. Air is necessary. "I guess I could be helping out more than I am now. That's probably what this all leads to." He's not sure why he's saying all of this, maybe it's just that someone is listening. "Do you ever think about things like that?"
no subject
Differing perceptions of time just happened. Chalk it up to evolution if you have to.
Webmind looks askance at Mirele, mentally reviewing how to talk someone down from hyperventilating - usually he's the one speaking that fast - but the man recovers, so with a nod he replies,
"Quite often, as a matter of course. There are an infinite amount of what-ifs in the worlds, and even the amount that we can think of at any one time can feel infinite."
He stops moving the rag for a moment to shrug. "But all of those things do not mean that what we are doing isn't important, either to our fellow Voidtreckers or to these people."
And sometimes, that was enough.
no subject
"...you have a point, I think. Or a few points," he admits, a moment later. "It's just that I didn't think a lot about it before--" (No, it's that he tried not to think about it, and pushed every what-if out of consciousness because it was too easy to just sink into it like wet sand.) "--but being around other people just...makes it easy to think about all kinds of new things." It's not a particularly wise comment-- if anything, it's just plain obvious-- but he feels like he's discovering a lot. "Ah-- thank you for listening, by the way. And being encouraging..."
no subject
"Though reading archives of others' interactions and seeing what happens when they lose their tempers at each other is also educational."
Webmind flashes a winking emoticon, doing his best to be reassuring.
"I assure you it is no problem. I am happy to listen, and provide guidance where I can."
He returns to the cleaning motions - he's going to need a ladder soon, though!
"It is something I felt I had little ability to provide, when I first arrived on a void platform; my world had no proven magic or gods to begin with, let alone well-established space travel. I thought myself quite out of my league - but some things will always be important."
Like conscientiousness, and compassion.
no subject
"It kind of sounds like you have a reason for being here, though. Even if it wasn't what you expected at first. I mean, it's not like I believe that everything has a reason for happening, but...I think I'd be happy, if it turned out that I was good at being helpful in the way you are. And like you said, no matter who it is, everyone needs someone to be...just nice to them, sooner or later."
no subject
"And while I wouldn't know what reason someone could have for bringing us in particular onto this void train, I do agree: never underestimate the power of compassion, or empathy."
He was no religious Internet... though, times like this made him question the existence of coincidence, or at least serendipity.