VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2019-07-15 05:54 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Test Drive Meme 002
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Luggage Handling
The last carriage of the train is full of luggage. It’s all empty but there sure is a lot of it. Suitcases, old fashioned travelling trunks, rucksacks. And they are scattered everywhere, a safety concern to be sure.
Or perhaps the most fun place on the train, if you are thinking about it right. These cases could be anything, a fort, a bunker. How many can you stack up until they are too high to reach or they tumble down on top of you?
Let out your inner child and relieve some of the boredom of being stuck on a train by creating the luggage castle of your dreams, or step in before disaster strikes and attempt to bring some organisation to this chaos.
Scavenger Hunt
You’ve found yourself on a world that seems to be one huge scrap yard. At least all the parts you can see are and you aren’t the only ones there. A small fighter craft has crash landed here and the pilot needs help fixing their craft to get out of here!
Team One The parts needed must be around here somewhere! This place has all sorts and so it’s just a matter of trying to sort through all the junk to find what you are looking for.
Team Two Some parts from the actual ship are salvageable but it’s going to take a team to get this thing sky worthy again. Fix what can be fixed and get the craft ready for the spare parts that will hopefully be found.
Team Three This planet is not without its nuisances. Most prominent are some strange cyborg rats that have a taste for wiring. Fend them off before they get into the craft and render all the hard work undone.
A picnic with a view
Heroes deserve rewards every now and again and after a few days of protecting a settlement from strange shape shifting alien blobs there is a moment to relax before boarding the train once more.
What a place to relax in. High up on a cliff overlooking a vast plain of crystal stalagmites. The light of two suns reflects of them creating a dazzling prism mirror effect of colour, it’s almost like hovering above a sea of rainbows.
A picnic has been provided by some grateful villagers, the food is strange but delicious and a perfect way to unwind after a stressful few days.
no subject
He makes a little catlike gesture with his head, under than loving hand. "I'd be happy to stick around." Don't be surprised if Curufin gets into the habit of sitting his elder brother down and combing his long hair for him! Nothing like a brother to nudge you on the self-care routines!
no subject
"Then I will make sure it carries you along with me, or I will stay behind so we are not separated again." His hair is something of a mess, but he's been making more of an effort since the train had picked him up.
"Curvo? What have you been doing since you saw me last?"
no subject
"We will see what happens," he says, but he is utterly grateful for Maglor's expressed wish not to be separated.
"I've been traveling the worlds myself. You know me. I was too restless to even consider going to the Halls of Mandos, so I didn't. And then I got snatched up by one world and then another. I've been doing the same sorts of things as I always did, forging, studying to expand my knowledge and skills, learning new technologies. And I make a lot more music than I did in our own world. And then, of course, there's the fighting. There always seems to be that."
no subject
Maglor pulls his little brother back into a tight embrace, willing them to not be parted again. Sorry Curvo, you have a brother-leach now!
"Then you know more of how they work. I've only been on Arda before I woke on the platform."
no subject
Curufn hugs Maglor, too. He'd never think of Maglor as a brother-leach! -- just a huggy-bear brother.
"I suppose I know at least something of how the universes work. But the multiverse is still full of mysteries, for me. What was it like, when you woke on the platform?"
no subject
"It sounds like you have some stories to tell!" There's an interest in his voice that he knows has been missing for some time.
"Confusing," Maglor answers. "Trains don't exist yet on Arda." But he's positive they're coming.
no subject
"I do have some stories, if you have the patience to listen to any of them." He grins, pleased to hear the avidness in Maglor's voice.
"True. We Elvish craftsmen and the Dwarvish ones knew steam could be harnessed for mechanical power, but it hadn't got much beyond the experimental stages. We hadn't even begun to think of making horseless carriages, much less strings of them, all attached together!" If Curufin ever gets back to Arda and has anything to say about it, then yes, trains are coming!
"So you were confused when you saw the train pull up. And then what?" Anything to keep that light of interest in his brother's eyes. Curufin wants to hear about Maglor's experiences, too.
no subject
"I might be old, Curvo, but I am still a bard who loves to hear new stories!" Old and half gone, but still trudging along.
"I would like to see them, though I admit to being glad you hadn't succeeded for fear Sauron and his spawn would have abused it." But now Sauron and his ilk are gone, or heading that way~
Maglor nuzzles his brother's shoulder, humming quietly. "Then this great noisy dragon pulled up and I had the inexplicable need to walk inside and I've been trapped ever since, with the rare chance to escape on good behavior."
no subject
He chuckles. "Stories are like food, for bards!" Even a bard who has trudged the shores of Middle-earth for millennia.
And about the trains: "I'd like to see trains in Arda, too. I can think of many uses for them. Besides, inventing things is FUN. But I'm sure you're right, if we had figured it out in Aman or in Beleriand, Morgoth or Sauron would sooner or later have put the technology to bad use."
Curufin hugs Maglor tighter and listens to his tale of this Voidtrecker world. "You didn't have any choice about entering the train car? Or was it just rampant curiosity? Anyway, what's the story? -- you can't leave the train, except on occasion? What kind of good behavior is required?