VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2021-08-16 09:22 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Test Drive Meme 027
Welcome to the Test Drive Meme! Here is the place to see how your character might fit the setting, grab samples and have fun!
1. Post with your character, including their name and series in the subject. We’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they've been around long enough for threads to jump right into the action.
3. Have lots of fun.
Happy testing!
Hotel Notel
The hire carriage is the tiny hotel of the Voidtrecker Express. With a downstairs of meeting rooms and an upstairs of luxuries such as double beds, duvets and en-suites, it's in demand for the denizens of a train with so little privacy.
It might be surprising when you arrive at your booked room and someone's already in there. An awkward double booking? Someone abusing their abilities for a free night? Or maybe it's not such a suprise. A planned date night, a movie night, or just some peace and quiet between you. In any case, you're there now.
Our-moury
The downside of having a shared armoury is the maintenance. Weaponry, equipment, and the odd semi-sentient robot from a dozen different worlds make for an interesting time, and not everything has an instruction manual. The upside of having a shared armoury is, of course, the aforementioned weaponry, equipment and semi-sentient robots. Cleaning and polishing is more fun when there's a small metal insect chirping helpfully at you whenever it spots a patch of grime or carbon scoring.
Did you ask before trying out that laser rifle? Did someone leave their beloved spiritual weapon propped up on a rack, just asking for it to be manhandled? Or did the friendly AI autoturret wave hello and knock over a pile of magitech?
Prime Directive
The world of Magnitton has never been host to a Void traveller, nor will it ever. At least, not until the Voidtrecker Express calls for its crew to attend a Catastrophe-class event above it. Over the last few decades, the people of Magnitton have expanded into their local system, and begun mining asteroids and their two moons for much-needed resources.
The smaller moon, Ej, has broken apart far more easily than expected. Almost as if it wasn't a moon to begin with, but some great, hollow sphere... Aboard the train, those with prophetic gifts wake with visions of a planet ablaze, a night sky smeared with swathes of blood and the cries of some unknown young creature.Team One
Those Voidtreckers who have experience wrangling giant space dragons will do well here. Those who do not might want to buff up on this particular transferable skill. From within the shell that was the moon Ej emerges a trio of glowing, winged reptiles each roughly the size of the Voidtrecker Express. Confused, freshly-hatched and apparently hungry. For what? People? Nope.
Luckily, it's stories they're hungry for. Every tale and piece of information or history strengthens the dragonets. This team must nurture the trio enough that they can leave the system for their home under their own power. Ej has some degree of atmosphere, and the dragonets aren't immediately able or willing to fly about. It's storytime.Team Two
The larger of Magnitton's two moons, Dar, is surprisingly peaceful. At least until a writhing mass of plasmasnakes descend upon it from the system's star. Swarming aboard any ship within the moon's nearest lagrange points, these fiery serpents seek any route towards their prey, the dragonets born every thousand years. For those unable to naturally withstand the power of the sun or the vacuum of space, the Magnites have provided two squads of sturdy reconnaissance fighters for the Voidtreckers' efforts. Equipped with squad video links and a suite of weaponry and utility systems, as well as helpful AI companions, this tech should make fighting off the plasmasnakes a little easier for this team.Team Three
Down on the surface of Magnitton, it's a state of emergency. Not all of the pieces of what was the moon Ej have been caught in the planet's gravity, but enough are falling that civilisation is under threat. This team have been tasked with saving Magnitton. A large task, but one the planet has at least prepared for. The Astrological Expulsion via Gravitational Inversion System, or A.E.G.I.S, must be activated and manned to fling debris back into space. Smaller pieces of the moon may be dealt with more personally, if Voidtreckers have the skills for it. The A.E.G.I.S stations require two crew working in concert - one to target and one to adjust the gravitational inversion levels.
The Nerevarine | The Elder Scrolls III: Morrowind
Garyn had been rather annoyed to discover that the armory didn't have its own grindstone in it already. But let it not be said that Nerevar Redoran wasn't willing to pay his own way and contribute to the benefit of all on the train. Anyone who relies on bladed weapons will surely find it handy.
As is Garyn himself, at the moment - working the pedals with skill as he sharpens his own sword. He remains quite botherable nonetheless.
Prime Directive, Pre-Mission
He'd thought the dreams would stop coming, now that his destiny had been fulfilled. But a mind once open to prophetic dreams tends to remain so.
He wakes up gasping, the image of a blood red sky and even the smell of the charred, screaming dead still fresh in his mind. He bolts out of bed and out of his room entirely, his eyes shot as he mutters to himself with his sword drawn.
It may not be advisable to stand in his way, but he might need it right now.
Pre-mission
The machine gives a low beep and Zelda takes a quick look between the newcomer and the newly-filled cup. Ah, well, another cup would hardly take much time to make.
"Excuse me? Sir?" Quickly, she sends the cup to hover within arm's reach. "Sir, would you care for some tea? You look as though you could use some."
no subject
His eyes clear, and he stands more steadily now. A semblance of dignity seems to have returned to him.
"Yes...yes, I suspect I could."
no subject
Tea's one of the few things that the train never looks likely to run out of. All for the best, really, particularly on nights when visions touch the train.
"Feel free to stay, if you wish. The quiet car lives up to its name, if you prefer absolute silence, but there are rarely many who come through here at this time of night."
no subject
"Thank you," he says.
"Though I'm uncertain if what keeps me awake is my problem alone."
no subject
"At this time of the month?" She shakes her head. "That's unlikely. There's always a night at this time of the month when a few of our company find themselves dreaming of what is to come, whether they wish to or not."
One side of her mouth quirks up in a grim smile. "If you don't mind the questioning, did you happen to dream of fire crowned by a blood-red sky?"
no subject
"These are things I have seen in my own world, but this dream was not of those skies."
no subject
"Then you should know: everyone on this train with a particular gift for prophecy has seen some variant on what you did. It shall be the talk of the train come morning, if not before."
no subject