voidtreckermods: (voidtrain)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] voidtreckerooc2021-06-12 06:01 am

Let's Get Down to Business: OOC Information

On day 22 of the month of Llama (12th June) the train will take the Voidtreckers to a Void Nexus, occupied by an order of a religion worshiping the void. The reason for the visit is to learn from the order, as many of their practices involve mind clarity and fighting illusions. They will reman on the Nexus for three IC days- though the train will remain on world and passengers can come and go as they wish. The IC log can be found here.

TRAINING

  • The main training is meditation. Your character isn’t training only against magical-esque illusions, but hallucinations formed from the void. As a result, this gives a general resistance towards most forms of mental trickery no matter the source. Your character isn’t expected to become an expert over the next 3 days, and this won’t stop them suffering headaches when looking out at the void.

  • There will also be Trials. During their time on the Void Nexus the Voidtreckers will have the opportunity to take part in trials leading them through caverns of Endurance, Perseverance, Heart and Mind. Voidtreckers who complete the trials will create a pendant that will help them fend off illusions in the future.

  • The illusions in these trials are not the same as those they have been facing on the missions. They aren't as advanced and they lack the 'solid' centre that some characters discovered on the last mission. For those who can see through illusions there is nothing behind these.

  • They can try the caves as many times as it takes to succeed. Whether the situation is a complete pass or fail, they will find themselves outside the cave once more- if they pass they will have the crystal still in their hand. If not they must re-enter to try again.

  • Though it is possible to be hurt in these trials Voditreckers won't be seriously injured or killed. If it seems like a trial is about to seriously injure them they will find themselves outside the cave.

  • They do not need to complete all four caves, the pendant can be made with any number of crystals but they will not work as well as a full four-crystal pendant.

  • Once they have all four crystals (or however many they manage) they can go to the temple where one of the order will help them create the pendant. This is a small ceremony that involves dropping the crystals into a small pot over a fire whilst a member of the order chants, multiple people can take part in the ceremony together if they wish.

  • In general the Order keep to themselves. Most go about their day in silence and though they will respond to any Voidtreckers who need assistance their responses will be short and to the point.

  • Their main diet is fish based and they will allow any who wish from the train to eat in their halls with them though those that do should be aware that meals are the one time silence will be expected of their guests.

  • They revere the void and most of the order draw prophecy from it. They believe that the void connects all life even on those systems that don't know it yet and their silence comes from their wish to hear the echoes of the hearts of the multiverse.

  • Training those who wish to travel the void to withstand some of the more extreme effects is one of their main activities.


Please comment below with how your character did in the trials.
ENVIRONMENT

  • Gravity is normal, to a degree. If you jump, you’ll float off your feet for a bit and then slowly come down. If you kick your legs and swim, you may be able to rise...slowly. You’ll get around quicker by flying/walking, unless you’re actually an aquatic character. Then, you will be able to swim effortlessly in this world. Wowie!

  • There’s thicker moisture in the air but still breathable. Nothing to worry about. Those with water abilities will be able to use them easier, and even ‘bend’ the water in the atmosphere. Fires are more difficult to make, and may go out without support.

  • Taking off your SCA will result in the air feeling heavier to breathe, though manageable. The biggest issue however is the proximity with the void in basically everything will result in confusion, dizziness, headaches and hallucinations. Not wearing it for half an hour will make you unable to focus or keep to your senses as you see and sense things not there, losing your grip on reason. Resistance to illusions or mind-nonsense will not help you.

  • Sleeping outside will be impossible as basically mass hallucinations attack your mind. Don’t dream? Now you do.

  • Keeping your eyes closed anywhere will invite unease to the mind, and the usual mind-games of being in the void. Blinking’s fine.


FLORA & FAUNA DIRECTORY

    FLORA
  • Kelp, seagrass, algae: Let’s just treat them as similar to earth equivalents.
  • Coral: The coral too.
  • Blue Sneeze: Not harmful. Wiggle if you poke them, but not actually a creature. Good in stir fries, if you dare. Tastes like beansprouts. High in protein.
  • Nectar Pods: When they’re blue, they’re as hard as rocks. Red ones however can easily be cracked open, and the insides drank. Tastes like apple and honey, and makes anything the liquid gets onto glow. The shell tastes like crispy apple and honey pastries.
  • Sea Apples??: Plants that grow upward that look like seaweed, with sea apple-looking fruits hanging down. Grow inside the forest. Has the texture of raw pork. Better if cooked a little to soften it up. Tastes like cranberries and beef? Good for attracting the larger fish, as slices of it thrown upward will float.

    FAUNA
  • It’s all going to be fish. No earth-fish, but just random fish that taste like cod.
  • They all look cute and also goofy.
  • There’s also adorable sea slugs.
  • And piglet squids.
  • Remember you have to fish ‘up’ to get the best fish. Everything close to the ground is tiny.
  • Shri: Pink jellyfish. Guardians of the nexus. Harming them in any way will result in painstaking headaches and like your body is being pinpricked all over, one’s sight blurring yet illusions haunting them until they get back to the train. Even then, nightmares will haunt the person for one IC month. The leader of the order will explain to the Voidtreckers that they are protected and sacred.
fivemilesdeep: (Default)

[personal profile] fivemilesdeep 2021-06-12 07:25 am (UTC)(link)
Duly noted!

Ryo is definitely going to do some gathering on at least one of the days (and see if he can either borrow an Arms Band for the purpose or recruit someone who has one), so he'd be interested!

How long does it last on skin? Glowing hands for the duration of the event?

Since someone is absolutely getting glowy stuff on him, what creatures would it attract?

Do the SCAs have the communication functions they have on missions or normal life support stuff only?
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-06-12 07:38 am (UTC)(link)
- Without using the solution/recipe, it will last for 3-5 days depending on how much scrubbing is tried. It's persistent. But the glow does weaken. Still, be cautious with dealing with it, basically.

- Since the person will be closer to ground, these smaller creatures will across them to try and eat it off from the individual...or try to nibble them to death? It's ticklish at most, but won't even do that. Planktons will also come after them and are probably more of a pest. Imagine getting swarmed by gnats.

The real issue is if this creature spots them. It's one of the higher flying creatures so it won't be right away, and it depends on how much of the substance they spot. They will swoop down and try to grab the person into their mouths. They're about the size of one of these and can also hit that hard too.

So, basically: hit hard, can swoop down fast and also spin towards an individual fast. Rather slow otherwise in turning around. Underbellies are soft than their top sides, so they'll try and take hits upside by quickly flipping.

- I can't answer this, HELLO MODS DO THE COMMS WORK ON THIS PLANET. I assume no because they've never worked during non-missions.
thawed_pride: (No Nort-I have an idea.)

[personal profile] thawed_pride 2021-06-12 07:46 am (UTC)(link)
In particular, he's wondering if they are, for all intents and purposes, sea life, or if they're specifically adapted to this thin air-water.
controlsthedie: game art of Chthonic Companion Mort (Could ya let go of your soul for me)

Re: Questions?

[personal profile] controlsthedie 2021-06-12 07:50 am (UTC)(link)
Awesome! Thanks for answers. It gives me some things to think on
fivemilesdeep: (Default)

[personal profile] fivemilesdeep 2021-06-12 07:51 am (UTC)(link)
Thank you!
fivemilesdeep: (Default)

[personal profile] fivemilesdeep 2021-06-12 07:55 am (UTC)(link)
I am crying laughing at the car sized murderous sea pancakes, holy shit, thank you for that

Would any of the NPCs warn him if they saw him messing with the glowy goo, or is it just \O_o/

Are any of the above linked creatures good eating?
oncedriven: (Default)

[personal profile] oncedriven 2021-06-12 07:55 am (UTC)(link)
1. So I assume that for people from elemental magic systems, there's a heavy water element bias here? (This one's mostly just double-checking.)

2. How do native flora/fauna react to magic? Avoid it? Are attracted to it? Specifically in the "exploration" zone outside the temple itself. Any particular reactions worthy of note (do the giant sea-pancakes get attracted to other things that glow as well)?
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-06-12 07:55 am (UTC)(link)
They are adapted to this thin air-water, which is itself sea-like. It's by their SCAs and the fact this is a weird funky void world that makes it what it is, and also somehow sustainable.

So everyone is technically underwater, but also the water is not like usual water. Except in some places. And also not.

None of the fauna or flora particularly like the water on the train due to being too dense and foreign.
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-06-12 08:05 am (UTC)(link)
- Most are chilling, doing their own thang, so wouldn't go out of their way to. If Ryo went back to the temple after getting covered in goo, he could get warned then to be more careful. Getting targeted by HONK HONK shremuls can either be instantaneous if one is incredibly unlucky, or over a period of time. There is a scent to the liquid but it takes time to spread out (it's faint to most noses), and that's what more makes the creature aware first, then the glowing.

You don't bother looking down much when your eyes are on the up side of your head, see.

The smaller creatures are... maybe a snack, except the red one. That will make the SCA beep actually, though more because most stomachs can't handle it. Otherwise, the baby shremul is tastes like....plain jelly, with a tiny bit of crunch. Not all that nutritious.

Adult shremul, however, have a lot more meat to them. Their taste is closer to shrimp (some say banana), but their innards actually also have a 'transparent jelly' like look, no real colour beyond what comes off their skin. Their upper skin may be useful for materials as it's incredibly durable (you won't get a blade through it easy), it's not as good to cook as the belly skin is - which crisps like salmon skin.
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-06-12 08:16 am (UTC)(link)
2. Depends on the magic, what's being done, etc. I'd need more of an idea of what's being done with that magic, what's being looked for in the fauna, basically!

But what mainly draws the sea-pancakes is the very very faint scent that comes off from the nectar pods first, and basically the intensity of the glow. They could be attracted by similar glowing blue lights however. Rarely red.

If the fauna are being attacked by magic, then they'll swim away. Attacking most of the plants will result in...plants being attacked. Be careful of some however, as there's a mixture of many types of plants. Some of the tunicate/sea squirt, for example, may 'burst' and release a pollen-like substance into the air that is either harmful to an individual or more like getting pepper in the face. They create loud clouds of the stuff usually, however.

But that's also only if you really attack them with a hard sudden force.

If your character would explore beyond what's being mentioned, I can make up a small new area. Just lmk!
oncedriven: (Default)

[personal profile] oncedriven 2021-06-12 08:26 am (UTC)(link)
It's mostly elemental magic practice. Some glowing. Probably a good amount of ice and water manipulation in particular.

(Asch, unfortunately, also glows red by default.)
voidtreckernpcs: (Default)

[personal profile] voidtreckernpcs 2021-06-12 08:42 am (UTC)(link)
He won't really get attacked by just glowing red - it needs to be fairly bright, and up on the higher levels than the main ground level. It's more of a 'may happen but fairly rare'.

Ice and elemental powers will be fairly strong on this planet - he can freeze things quicker than usual. If he does it frequently enough though and seemingly for no purpose than practice, he'll be asked to cease it around the temple or the surrounding marshlands. Also the forest.
killer_rhythm: (Red)

Re: Questions?

[personal profile] killer_rhythm 2021-06-12 09:54 am (UTC)(link)
How do the fauna (or flora) react to light, or light-based power?

(Also, I'm guessing that Haneul's visual range-switching trick won't be helpful here?)
Edited 2021-06-12 09:58 (UTC)
voidtreckernpcs: (Default)

Re: Questions?

[personal profile] voidtreckernpcs 2021-06-12 10:00 am (UTC)(link)
If it's just light, some of the fauna may startle and swim away if it's nearby, but they don't have any other particular reaction if it's just around. Same with the plants. The blue sneeze plant won't even wiggle.
philosopherspotato: (:0)

[personal profile] philosopherspotato 2021-06-12 10:37 am (UTC)(link)
Well Potato is absolutely failing a lot of this, it's expected, she's a simple potato trying her best but she's a potato, THAT SAID

what happens with the Fear trial when your fear isn't tangible? For that matter, is the endurance trial any more or less a cakewalk for something that literally can't sustain damage in the first place?
shegypt: (ooh)

[personal profile] shegypt 2021-06-12 11:06 am (UTC)(link)
If someone tags into another person's trial, will they experience the illusion that person is experiencing or one tailored to their own vulnerabilities?
philosopherspotato: (oAo)

[personal profile] philosopherspotato 2021-06-12 02:02 pm (UTC)(link)
tragically the issue will lay entirely in potato perceiving Anything as an Illusion, but here we are,

Anyway thanks for the answer mods!!
digatrauma: (Default)

[personal profile] digatrauma 2021-06-12 03:04 pm (UTC)(link)
SOOOO. What if someone, say, has an ability that can pull up memories of things that happened in the past of whatever ground they can get to.

What kind of things might they find? (Sorry, he don't trust this peaceful nonsense.)
voidtreckernpcs: (Default)

FISH

[personal profile] voidtreckernpcs 2021-06-12 07:25 pm (UTC)(link)
The more common, perhaps 'appetising' type fish (due to their bulk) to spot is this fish, the bohms. The temple-goers also mostly eat this, and have a few recipes.

You need to move away from the temple as a result, using the higher ground to get closer to them - they're nearer to the stone forest. Like their teeth suggest, they do get nasty if aggravated, though they won't always go for an attack if they can get away. Fellow bohms will come to help out their brothers if possible.

However, they're rather dense, so just find a good method of luring them into a trap and congrats, you got a fish!!

While the texture of their meat is like salmon, it's closer to chicken how it tears. They're about the size of this pumpkin.
voidtreckernpcs: (Default)

OPTIONAL BOSS FISH

[personal profile] voidtreckernpcs 2021-06-12 07:32 pm (UTC)(link)
Every once in a while, a large shadow passes by from above- actually, many do.

One of those is actually...the most normal looking fish to most (painting by Shuichi Nakano). It's far, far high up, accessible only to those who can swim up or fly, and it's incredible durable that most blade swipes though even get its notice.

It would technically take more than a couple of people to take one down, via teamwork.

Unfortunately, Inigo isn't a one man army.

Fortunately for me, that means I don't need to give you any more details.

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