VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2021-01-17 06:03 am
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Entry tags:
Fierce New World- Ongoing
The next part of the mission is here.
Just a couple of notes:
~ Each overseer is in the centre of it's sector- therefore for the first part characters are still separated. Once they enter through the panel everyone is together.
~ When the overseers look like trees- any Voidtreckers who are immune to mind affecting abilities will continue to see them as tubes, wire and pipes.
~ Likewise the 'animals' that attack, those immune to mind affecting abilities will see as small silver orbs about the size of a fist, they have blades and shoot energy beams.
~ For those who are seeing the illusion these creatures will look like any creature from their world that would feasibly be in a tree. If those creatures have any powers of their own they won't have here- they will all attack with claws and 'laser eyes'.
~ Inside the systems of the bio-dome- any characters who are immune to mind affecting abilities will just see white walls with pipes running down them, with red wires tangled up among them, rather than vines. The mongeese are instead undefined red blobs, clearly out of place in the area and likely to attack.
~ For everyone else inside the system they will find they have some control over what they look like- they can change their appearance, their clothes and they can turn the stick into another weapon- though it won't function like one, it will still only be capable of hitting things. They will find any magical abilities or powers they have do not work. However...
~ Every character who enters the system will be able to soothe the vines, causing them to disappear and freeing the forest.
~ On top of that characters will find themselves with some other powers to help them.
For those who entered through the Great-Spring they will gain: New Life which heals small to moderate wounds and Rainblast which sends a blast of water towards an opponent, knocking them back and causing damage.
For those who entered through the Great-Summer they will gain blinding rays which causes a flash of light to blind an opponent for around ten seconds and Fireball which sends a blast of fire towards an opponent.
For those who entered through the Great-Autumn they will gain: Whirlwind which causes a wind to swirl around themselves or someone else, working as a shield for ten seconds and Dagger Leaves which cause leaves to fly at an opponent, cutting them.
For those who entered through the Great-Winter they will gain Freeze which will freeze somebody in place for around ten seconds and Ice Shards which sends shards of ice flying at an opponent, causing them damage.
~ Though characters are able to be hurt and feel pain inside the system they do not bleed. If they are hurt enough that they 'die' they merely wake in their bodies at the trunk of whichever overseer they entered through. When they wake they will find themselves uninjured.
Just a couple of notes:
~ Each overseer is in the centre of it's sector- therefore for the first part characters are still separated. Once they enter through the panel everyone is together.
~ When the overseers look like trees- any Voidtreckers who are immune to mind affecting abilities will continue to see them as tubes, wire and pipes.
~ Likewise the 'animals' that attack, those immune to mind affecting abilities will see as small silver orbs about the size of a fist, they have blades and shoot energy beams.
~ For those who are seeing the illusion these creatures will look like any creature from their world that would feasibly be in a tree. If those creatures have any powers of their own they won't have here- they will all attack with claws and 'laser eyes'.
~ Inside the systems of the bio-dome- any characters who are immune to mind affecting abilities will just see white walls with pipes running down them, with red wires tangled up among them, rather than vines. The mongeese are instead undefined red blobs, clearly out of place in the area and likely to attack.
~ For everyone else inside the system they will find they have some control over what they look like- they can change their appearance, their clothes and they can turn the stick into another weapon- though it won't function like one, it will still only be capable of hitting things. They will find any magical abilities or powers they have do not work. However...
~ Every character who enters the system will be able to soothe the vines, causing them to disappear and freeing the forest.
~ On top of that characters will find themselves with some other powers to help them.
For those who entered through the Great-Spring they will gain: New Life which heals small to moderate wounds and Rainblast which sends a blast of water towards an opponent, knocking them back and causing damage.
For those who entered through the Great-Summer they will gain blinding rays which causes a flash of light to blind an opponent for around ten seconds and Fireball which sends a blast of fire towards an opponent.
For those who entered through the Great-Autumn they will gain: Whirlwind which causes a wind to swirl around themselves or someone else, working as a shield for ten seconds and Dagger Leaves which cause leaves to fly at an opponent, cutting them.
For those who entered through the Great-Winter they will gain Freeze which will freeze somebody in place for around ten seconds and Ice Shards which sends shards of ice flying at an opponent, causing them damage.
~ Though characters are able to be hurt and feel pain inside the system they do not bleed. If they are hurt enough that they 'die' they merely wake in their bodies at the trunk of whichever overseer they entered through. When they wake they will find themselves uninjured.