voidtreckermods: (sparkly train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] voidtreckerooc2020-07-15 06:00 am
Entry tags:

Test Drive Meme 014

Welcome to the Test Drive Meme! Here is the place to see how your character might fit the setting, grab samples and have fun!

1. Post with your character, including their name and series in the subject. We’ve written out some prompts but feel free to make up your own, you have a whole train to play with!

2. Assume they've been around long enough for threads to jump right into the action.

3. Have lots of fun. Mandatory, mod-sanctioned fun.

Happy testing!

Making Music

The latest addition to the train is the Music Carriage, a double-decker space with reasonable acoustics and more tambourines than you can shake a drumstick at.

Upstairs, a small stage in the middle holds a piano, and seating aisles on either side run back to the ends of the carriage and the stairs back down. Curtains and basic stage lighting give some control over the performance space, or act as tools to annoy your fellow 'treckers.

Downstairs, boxes and racks of acoustic instruments up to the size of a guitar litter one side, along with sheet music, manuals, music stands and stools for the budding musician. The other end has several screens set into the wall, through which you can access either a jukebox or an extensive but ecclectic music library from millions of unknown worlds. Your SCA can store up to a hundred tracks for your personal enjoyment, so find your favourites. Or maybe you're the unfortunate soul who found that entire crate of recorders...

Green Fingers

The greenhouse is a surprisingly bright room, its vaulted ceiling made of a transparent, incredibly tough material that shows the light of the Void along the entire length of the room. The single metal support beams is bedecked in roses. The aisle of grass running through the centre of the carriage is riotous with strange plants and flowers, small stone paths leading off to this flowerbed or that.

Usually, this is a fairly calm place to be. Usually, someone hasn't smuggled a bag full of magical seeds back from a mission, and planted them all through the greenhouse. Seemingly overnight, the room has filled with a multitude of strange and wonderful plants. Dare you investigate?

Unplugged

The latest mission has the Voidtreckers in a strangely barren city, its citizens wearing skinsuits, wired gloves and headsets. Just like the ones the dressing car put you all in..? It makes more sense when you turn on the visor and the world comes alive around you. Welcome to Amp Online! The danger this time is in the virtual world overlaid with the physical, as a wave of animal-themed viruses sweep through the cyberscape, destroying livelihoods, and perhaps lives.

Team One
Primarily the fighting is limited to the virtual world. The locals are happy to upload basic combat software into Team One's gear, but the good stuff is locked behind paywalls. Hackable paywalls, definitely, but, luckily, the viruses seem to be dropping something called amp-cred when slain. Which... is apparently money, because the balance in the corner of your vision just ticked up. Time to grind. Wait, are those... limited edition skins?
Team Two
The technicians and sysads insist that the viruses are totally foreign to Amp Online. So... where did they come from? Team Two is tasked with deep-diving into the network, through back-end servers rendered by their gear into dungeon-like labyrinths. The 'monster' viruses are fewer here, but instead, paths are blocked by worms and barrier-like popups. You all have tracking apps and hacking software that looks oddly gamified. Go!
Team Three
Not all threats are online - after a while, a virus manages to follow a link back to the real world, and hijack something. A combat drone, a refridgerator, someone's car... Another follows, and another. Team Three are ejected from Amp Online to troubleshoot in the physical world, protecting data centers and civilian housing stacks from rogue machinery... or their own smart-homes. Ever fought a toaster? Alexa, play Ride of the Valkyries.
crapmetal: (You just took the s off didn't you)

[personal profile] crapmetal 2020-07-17 11:16 pm (UTC)(link)
That's why drums are fun! They're loud and angry and awesome. Gimme!
nocawsforconcern: (pic#14159125)

[personal profile] nocawsforconcern 2020-07-17 11:17 pm (UTC)(link)
Nope. Not gonna.

[STEPPING BACK.]

Too loud. Too annoying. Throwing them out.
crapmetal: (Default)

[personal profile] crapmetal 2020-07-17 11:19 pm (UTC)(link)
[He throws his arms into the air.] C'mon, kid! Haven't you ever been angry? Needed a way to unleash it all into one display of frustration and power? Needed to rock out to something loud and proud, just to feel it.
nocawsforconcern: (pic#14159149)

[personal profile] nocawsforconcern 2020-07-17 11:21 pm (UTC)(link)
Not a kid. Enna.

I get mad, too. But that doesn't help. Big noises just make it worse. And hitting things doesn't help.
crapmetal: (Brain the size of a walnut)

[personal profile] crapmetal 2020-07-17 11:23 pm (UTC)(link)
....Noooo, hitting things and loud noises have worked out pretty well so far for me. You should try it more often.

[He said, like a liar.]
nocawsforconcern: (pic#12577325)

[personal profile] nocawsforconcern 2020-07-17 11:25 pm (UTC)(link)
No. They only make it worse. Hitting things isn't good. Loud noises are annoying.

[staring. :|]
crapmetal: (Default)

[personal profile] crapmetal 2020-07-18 12:12 am (UTC)(link)
...I'm a loud kinda guy. That ain't changing fast.

Besides, throwing out people's stuff ain't that much nicer.
nocawsforconcern: (pic#14159149)

[personal profile] nocawsforconcern 2020-07-18 12:37 am (UTC)(link)
[She squints.]

You just want them for yourself, though.