VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-07-15 06:00 am
Entry tags:
Test Drive Meme 014
Welcome to the Test Drive Meme! Here is the place to see how your character might fit the setting, grab samples and have fun!
1. Post with your character, including their name and series in the subject. We’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they've been around long enough for threads to jump right into the action.
3. Have lots of fun. Mandatory, mod-sanctioned fun.
Happy testing!
Making Music
The latest addition to the train is the Music Carriage, a double-decker space with reasonable acoustics and more tambourines than you can shake a drumstick at.
Upstairs, a small stage in the middle holds a piano, and seating aisles on either side run back to the ends of the carriage and the stairs back down. Curtains and basic stage lighting give some control over the performance space, or act as tools to annoy your fellow 'treckers.
Downstairs, boxes and racks of acoustic instruments up to the size of a guitar litter one side, along with sheet music, manuals, music stands and stools for the budding musician. The other end has several screens set into the wall, through which you can access either a jukebox or an extensive but ecclectic music library from millions of unknown worlds. Your SCA can store up to a hundred tracks for your personal enjoyment, so find your favourites. Or maybe you're the unfortunate soul who found that entire crate of recorders...
Green Fingers
The greenhouse is a surprisingly bright room, its vaulted ceiling made of a transparent, incredibly tough material that shows the light of the Void along the entire length of the room. The single metal support beams is bedecked in roses. The aisle of grass running through the centre of the carriage is riotous with strange plants and flowers, small stone paths leading off to this flowerbed or that.
Usually, this is a fairly calm place to be. Usually, someone hasn't smuggled a bag full of magical seeds back from a mission, and planted them all through the greenhouse. Seemingly overnight, the room has filled with a multitude of strange and wonderful plants. Dare you investigate?
Unplugged
The latest mission has the Voidtreckers in a strangely barren city, its citizens wearing skinsuits, wired gloves and headsets. Just like the ones the dressing car put you all in..? It makes more sense when you turn on the visor and the world comes alive around you. Welcome to Amp Online! The danger this time is in the virtual world overlaid with the physical, as a wave of animal-themed viruses sweep through the cyberscape, destroying livelihoods, and perhaps lives.
Team One
Primarily the fighting is limited to the virtual world. The locals are happy to upload basic combat software into Team One's gear, but the good stuff is locked behind paywalls. Hackable paywalls, definitely, but, luckily, the viruses seem to be dropping something called amp-cred when slain. Which... is apparently money, because the balance in the corner of your vision just ticked up. Time to grind. Wait, are those... limited edition skins?Team Two
The technicians and sysads insist that the viruses are totally foreign to Amp Online. So... where did they come from? Team Two is tasked with deep-diving into the network, through back-end servers rendered by their gear into dungeon-like labyrinths. The 'monster' viruses are fewer here, but instead, paths are blocked by worms and barrier-like popups. You all have tracking apps and hacking software that looks oddly gamified. Go!Team Three
Not all threats are online - after a while, a virus manages to follow a link back to the real world, and hijack something. A combat drone, a refridgerator, someone's car... Another follows, and another. Team Three are ejected from Amp Online to troubleshoot in the physical world, protecting data centers and civilian housing stacks from rogue machinery... or their own smart-homes. Ever fought a toaster? Alexa, play Ride of the Valkyries.

Team Three
...
And at the last second, she realizes she doesn't have her super strength anymore. Enna jumps, rolling onto the roof of the car and holding on for dear life.]
SOMEONE PLEASE STOP THIS THING I DON'T LIKE IT.
[She has a knife. She is attempting to stab the hood of the car.
This, rather predictably, is not accomplishing much.]
no subject
That's not good. [He muttered to himself, straightening up.
Sprinting after the car, he leaped onto the trunk, fingernails lengthening into claws that he used to try and hold on better. At least long enough to punch out the rear windshield and tumble inside. Climbing up into the front seat, he tapped the breaks, trying to slow down without throwing Enna off, but the car resisted him.
Rolling down the window, he leaned out instead, stretching out his arm.]
Take my hand; I'll pull you inside.
no subject
Inside?! Did it eat you?! What is this thing?! It's an angry ship?!
no subject
You're supposed to be on the inside! That's how cars work.
[Carefully, he pulled her in through the window, shuffling her over to the passenger seat.
Then he took a deep breath, assessing their situation. Being inside was safer, but he was no closer to figuring out how to stop the car.]
Okay, we've got a few options. I can try to crash the car, or we can jump.
no subject
Both of those options sound terrible? These speeds are dangerous and we'd probably die?
no subject
Do you have any other ideas?
[He tried the brakes again, with little success, but he also wasn't just slamming on them, just in case that actually worked.]
We don't have a lot of options here. And I'm not a car expert.
no subject
[She squints.]
There's something shiny inside the front.
[... Under the hood, she means. Which is... not open. She definitely can't see inside.]
no subject
Something shiny where?
[He started looking around the interior of the car, because where else would something shiny be? Not there, apparently, because he wasn't seeing anything.]
no subject
[She's pointing down through the dashboard, into... probably the engine?]