VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-04-15 05:09 am
Entry tags:
Test Drive Meme 011
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Crisis On… A Ship!
The train has a game carriage and the VR video games are always popular. A good way to relive boredom as well as teaching some good skills.
Crisis on...This game can be played with two to four players. It is essentially a crisis simulator mixed with an escape room. You can chose the scenario (the bridge of a space ship, a camp in a jungle, a high rise building, a sailing ship etc) and you are thrown into the middle of a crisis of some kind. Teamwork and a cool head are important as is using the surroundings wisely.
Ahoy there! You and your small crew are on board a sailing ship in the middle of an ocean. But you are being chased by an enemy ship and there’s a storm brewing! There are many roles for you to chose from and different puzzles and problems to be solved. Batten down the hatches, flee the enemy ships and if necessary man the canons! Bring yourselves and your crew to harbour safely.
Dressing up
The upcoming mission is one in space and the void treckers have been told to blend in. The dressing room has been opened and what awaits them looks like it walked out of a old science fiction film. Shoulder pads, metalic colours. Everything over the top, ridiculous and not practical at all.
Yet the mission brief said to fit in. So swallow your pride and try and find outfits that aren’t too ridiculous. Or go all out and make the most of it, it’s not every day you can wear elaborate outfits after all.
Space Battle
As perhaps the outfits had suggested this world is an odd one, the outfits given to the voidtreckers make them some of the most subtle dressed people in the space city. Big, bold and loud. But the crisis is clear, an enemy force attacking this city filled with non combatants and children.
Team One
Space fighting time! The space ships are designed for two so voidtreckers will need a partner. There’s not much time to train so it will be mostly learning on the job, but it’s fine. The voidtreckers job is mostly to make up numbers, to split the enemy’s focus whilst those that know how to pilot go in to defeat the enemy.
Team Two
The problem with space battles is, there are a lot of injuries and a lot of damaged space ships. The space city is not one that has a large military so damaged ships need to be fixed as quickly as possible.
Help out the engineers. It might be the voidtreckers know a little about repairing ships themselves but even if they don’t, extra pairs of hands are always useful.
Team Three
This city is loud, bustling and full of life. But with the battle raging outside everyone needs to stay safe. Help people get to shelters. Clear the streets and begin the evacuation, though hopefully a full evacuation won’t be needed.
Space Disco
Enemies vanquished, this city does what it apparantly does best. That is, party. The music is way too loud, different songs out of each building, people dance in the streets, lights flash far too fast. There is strange street food to try, new dances to learn and a victory to celebrate.

1. dress-up dolls
Jesters, perhaps. [He shrugs slightly.] Or the people who call this next world home.
[He shouldn't sound that excited about meeting them. He's a weird one.]
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He's still not sure what it is with this one, but he looks over to take his measure. A strange one, but not an immediate threat. Someone who can be reasoned with if necessary, hopefully. ]
Neither of which I am, so why must I dress like one?
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They asked us to 'blend in'. [He leaves the explanation at that for a moment before smirking.] Neither of us will be guilty of that, I fear. [And he moves closer, holding out a hand because his mentor taught him it was the way in which humans greeted one another.] I am Drizzt.
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[ Blending in has never been high on his list of priorities. But he grasps the offered hand briefly to be polite after a few moments' consideration. ]
Geralt.
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Do you know how it was we found ourselves on the platform, awaiting this train?
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[ Which essentially translates to "no, not really". ]
I assume some kind of magic. Didn't bother to pay attention to the details.
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[He made a vague motion, indicating the train in general.]
It was contrived, intentional, and we have no inkling of its origin. I know enough of magic to know something like this would require a vast source of power and a great amount of skill.
[And he takes one of the suits, much too large for his frame but fitting for Geralt, from the rack, holding it out to him.] It would be in our best interests to play along until we better understand what we're up against.
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Not in my nature to play along.
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It is no surrender. [And a slight smile tugs at the corners of his mouth as a thought occurs to him.] consider it reconnaissance.
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[ He just continues to shoot the kid blank looks. ]
For what.
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[ So dry. So unimpressed. ]
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What do you intend to do?
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[ Same as always, not that Drizzt necessarily knows. ]