VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-04-15 05:09 am
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Test Drive Meme 011
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Crisis On… A Ship!
The train has a game carriage and the VR video games are always popular. A good way to relive boredom as well as teaching some good skills.
Crisis on...This game can be played with two to four players. It is essentially a crisis simulator mixed with an escape room. You can chose the scenario (the bridge of a space ship, a camp in a jungle, a high rise building, a sailing ship etc) and you are thrown into the middle of a crisis of some kind. Teamwork and a cool head are important as is using the surroundings wisely.
Ahoy there! You and your small crew are on board a sailing ship in the middle of an ocean. But you are being chased by an enemy ship and there’s a storm brewing! There are many roles for you to chose from and different puzzles and problems to be solved. Batten down the hatches, flee the enemy ships and if necessary man the canons! Bring yourselves and your crew to harbour safely.
Dressing up
The upcoming mission is one in space and the void treckers have been told to blend in. The dressing room has been opened and what awaits them looks like it walked out of a old science fiction film. Shoulder pads, metalic colours. Everything over the top, ridiculous and not practical at all.
Yet the mission brief said to fit in. So swallow your pride and try and find outfits that aren’t too ridiculous. Or go all out and make the most of it, it’s not every day you can wear elaborate outfits after all.
Space Battle
As perhaps the outfits had suggested this world is an odd one, the outfits given to the voidtreckers make them some of the most subtle dressed people in the space city. Big, bold and loud. But the crisis is clear, an enemy force attacking this city filled with non combatants and children.
Team One
Space fighting time! The space ships are designed for two so voidtreckers will need a partner. There’s not much time to train so it will be mostly learning on the job, but it’s fine. The voidtreckers job is mostly to make up numbers, to split the enemy’s focus whilst those that know how to pilot go in to defeat the enemy.
Team Two
The problem with space battles is, there are a lot of injuries and a lot of damaged space ships. The space city is not one that has a large military so damaged ships need to be fixed as quickly as possible.
Help out the engineers. It might be the voidtreckers know a little about repairing ships themselves but even if they don’t, extra pairs of hands are always useful.
Team Three
This city is loud, bustling and full of life. But with the battle raging outside everyone needs to stay safe. Help people get to shelters. Clear the streets and begin the evacuation, though hopefully a full evacuation won’t be needed.
Space Disco
Enemies vanquished, this city does what it apparantly does best. That is, party. The music is way too loud, different songs out of each building, people dance in the streets, lights flash far too fast. There is strange street food to try, new dances to learn and a victory to celebrate.
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Unless it's one of those blindfolds that aren't really blindfolds and just made of a material that LOOKS blindfold-like. But how to test this?
As the ship settles on the lift, there is much creaking but it doesn't seem to be going anywhere. "Ah.. yes, yes indeed, I don't think I would have gotten out of that um, unsquished, if I may say so." Besides which, that was an interesting way of PREVENTING such a squishing.
Fandaniel's got a wide range of skills. He can even levitate a bit when he needs to, but that's pretty different than holding up a ship. And when he encounters something he can't do, nor can his fellows.. "...And if you'll allow me a question, how did you do that?" .. "Not that I am ungrateful, quite the opposite!"
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"Quite alright." he said, mildly. "Would you believe that I have magic powers?"
The truth was much more complicated than that, but that very simple explanation cut to the heart of things.
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The idea is summarily dismissed as impossible.
"Obviously, but I meant ... more specifically than that."
Magic has classes! Schools! Long periods of education! "Manipulating one's own mass is a simple thing, but doing it to something else, and something far larger, is pretty unusual isn't it?"
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Fandaniel eyes the ship dubiously. It already tried to squish him once, but he did say he'd see what he could do to help, so he's pretty much stuck with it. Time to find his manual and see if his tools are still available. "I suppose that is what I am truly asking after. The education and methodology, not the magic itself."
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"Only some?" He sounds disappointed, or something very similar to it. "A shame. How old are you now, for a sense of scale? What age was considered sufficient for training, or are you still undergoing it?"
Whatever he's doing apparently involves a lot of beating things with a spanner.