VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2019-11-12 06:51 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Test Drive Meme 006
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Void Trecking
The thing about being on a train hurtling through void space is there’s not much to see. Outside the window lies an endless void of kaleidoscope colours shifting and swirling. It’s probably best not to stare at it too long. Do so and you might start to imagine order in it. Shapes, places, even figures. But your eyes shift... Back to chaos. Probably best you do something else other than stare out the window. Or convince your fellow passengers that void watching leads to headaches!
Relaxing
The newest carriage to be added to the Voidtrecker Express is a rock garden. In a glass domed carriage, flickering with the light of the void the rock garden is a peaceful and medative space, full of mosaics, a pond, fountains and small stony bridges.
It's also the closest to an outside space you have and so is likely to be used for less than peacful activities. Splash in the rivers, race around the paths. Or try and relax on a bench and read amongst the chaos.
Goblin Town
Goblins riding wolves, everyone's favourite foe. The wolves fly, obviously and the goblins fight with short spears, almost like knights on horseback if the knights were terrifying and demonic looking. They are causing trouble by harassing a small village.
Team One
Fight the goblins. A handful of weapons have been provided but mostly you need to try and outsmart the goblins. They can come from any direction, including up. Try and keep the village safe from their attacks.
Team Two
Protect the villagers, help them barricade their houses. Deal with any goblins that get through team one's defences. Some of the villagers want to help and that's alright, some of the villagers want to help and are still in single digits, that's probably less alright. Keep everyone safe!
Team Three
The thing with sieges is, some things still need to happen. People still need to eat. Babies need fed and looked after. Animals need tended. Try and help with the logistics of everything in the heart of the village, as far away from the fighting as possible.
Pick a team, go wild!
At least it was scheduled and we were warned.
Which means Dio's actually keeping up fairly well when Piccolo pauses to look back, though what he's doing might be a little odd. It's almost as if he'd doubled himself, and is using the now external other him-like force to turn rooftop jumps into something like but not quite flight, easily crossing dozens of meters in a single bounce and at a fairly good clip. Whether or not The World's large golden form can be seen depends on the Namekian's senses, but it's easily felt by the senses he'd used to track down a potential goblin leader.
He's pretty sure Piccolo can go MUCH faster. And he's not going to say a word about it. The embarrassment of being left completely in the dust would be intolerable.
no subject
He doesn't speed up since he's not so sure Dio can up his land based speed so much.
After a while they cross some unremarkable land outside the city proper and come upon some mountains. Well, they come close to some mountains and Piccolo stops short before they get too close. He lands on the ground.
"In there," he says. Dio has likely already spotted what Piccolo is referring to. Because just in front of the mountains is something obvious: a lot of goblins and wolves prowling around.