VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2019-11-12 06:51 am
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Test Drive Meme 006
1. Post with your character. I’ve written out some prompts but feel free to make up your own, you have a whole train to play with!
2. Assume they have been around long enough for threads to jump right into the action!
3. Have much fun!
Happy testing!
Void Trecking
The thing about being on a train hurtling through void space is there’s not much to see. Outside the window lies an endless void of kaleidoscope colours shifting and swirling. It’s probably best not to stare at it too long. Do so and you might start to imagine order in it. Shapes, places, even figures. But your eyes shift... Back to chaos. Probably best you do something else other than stare out the window. Or convince your fellow passengers that void watching leads to headaches!
Relaxing
The newest carriage to be added to the Voidtrecker Express is a rock garden. In a glass domed carriage, flickering with the light of the void the rock garden is a peaceful and medative space, full of mosaics, a pond, fountains and small stony bridges.
It's also the closest to an outside space you have and so is likely to be used for less than peacful activities. Splash in the rivers, race around the paths. Or try and relax on a bench and read amongst the chaos.
Goblin Town
Goblins riding wolves, everyone's favourite foe. The wolves fly, obviously and the goblins fight with short spears, almost like knights on horseback if the knights were terrifying and demonic looking. They are causing trouble by harassing a small village.
Team One
Fight the goblins. A handful of weapons have been provided but mostly you need to try and outsmart the goblins. They can come from any direction, including up. Try and keep the village safe from their attacks.
Team Two
Protect the villagers, help them barricade their houses. Deal with any goblins that get through team one's defences. Some of the villagers want to help and that's alright, some of the villagers want to help and are still in single digits, that's probably less alright. Keep everyone safe!
Team Three
The thing with sieges is, some things still need to happen. People still need to eat. Babies need fed and looked after. Animals need tended. Try and help with the logistics of everything in the heart of the village, as far away from the fighting as possible.
Pick a team, go wild!
Zelda | The Legend of Zelda: Ocarina of Time
The warnings have come quickly and in great number, but Zelda can't quite resist the temptation to look out the window at the void beyond. She's careful, looking away every time the pressure behind her eyes seems to build, but the shifting colors and images are still too entrancing to keep her eyes turned away for long.
"...and the goddesses descended upon the chaos that was Hyrule," she murmurs to herself, repeating the tale she had heard a thousand times in childhood. "Was it anything like this, I wonder?"
There's no way to know, of course. Still, the flight of fancy is, at least, entertaining.
Team Two
The defense of one's home often brings out the best in people- or, at least, the most enthusiastic in them. And when the 'people' in question are, say, barely adolescent, the enthusiasm definitely tends to overpower any common sense they might possess.
That's probably the explanation for the child Zelda hovers over now, clutching a broken leg as she works to put things aright. "It's all right," the princess hums, "just let me see it," and when the boy stops clinging to his leg she gets to work.
There's a long moment, a snatch of song, a flash of light- and at the end Zelda grants the boy a small smile over his newly healed leg.
"Now, hide," she scolds, "you can still break that, or worse." The child nods, and scampers off in a direction that looks vaguely safe.
"Children," she shakes her head, then turns to look for any other wounded.
Two
He also has what looks like a a bite wound in his arm.
"Don't suppose I could ask for a fix? Some of those guys are nasty."
Behind the wide, practiced smile his eyes are tight with pain.
no subject
She holds out her hand. "Of course. If you could extend your arm?"
Her brow furrows a bit as she examines the wound. Yes, it's a nasty bite, and saliva is never a good sign when it gets into wounds.
"This will sting a bit," she warns, and casts again before he can flinch.
no subject
"OW!" He yelps, but obediently doesn't move.
"Be gentle!"
no subject
After another few moments, she hums again- and the accompanying white light is much gentler to bear.
"There," she says with a nod, "all done. Is that your only wound?"
no subject
He relaxes and smiles at her.
"Yep. Had to stop the thing going for my neck, and sadly my arm was the only thing available. Scrapes and bruises, the rest! Thanks, by the way. I'm Kaito, I don't think we've met before?"
no subject
There's an instant where she hesitates, where the temptation to answer Sheik is still strong. The habits of over half a decade are still there- to deny, conceal, hide.
But it's irrational, isn't it, not to claim her own name? Isn't doing so part of what she's been fighting for for years? So she takes a breath and responds.
"My name is Zelda. It's a pleasure to meet you, Kaito."
There, that wasn't so hard, was it?
no subject
"Well then!" He grins and lifts her hand to kiss the back of it, gentlemanly.
"Nice to meetcha, Zelda-san. Sorry it isn't a more pleasant meeting."
no subject
"I can assure you, I've had worse."
no subject
"You... regularly get kidnapped and tossed into a war zone?"
no subject
Technically there’s only been one kidnapping (in this life, at least), but it’s been an ongoing concern for...the better part of eight years, now?
“I suppose the difference is more a matter of degree than kind,” she finally manages. “My home has not been particularly stable, as of late.”
no subject
"Um. Well. Then uh. I guess this might actually be an improvement for you huh?"
no subject
"But if I'm to be here regardless, I'm glad that I can at least be of some use."
no subject
He assures her with a grin. "You gotta limit on how much you can do? Don't want you to exhaust yourself."
no subject
So long as there are no demon kings waiting in the wings, Zelda guesses, she'll probably be all right. Though that does raise it's own questions, doesn't it?
"How common are fights like this, if I may ask?"
no subject
"More often than I'd like, but not usually this bad. Once a month we pull in somewhere and... stuff happens, but it's not always a fight, sometimes it's just basic evacuations."
Re: Zelda | The Legend of Zelda: Ocarina of Time