voidmissions: (Default)
Void Missions ([personal profile] voidmissions) wrote in [community profile] voidtreckerooc 2022-01-09 04:58 pm (UTC)

These will work to ensure added protection around a camp, but Jolyne will find that using a simpler version might be better than getting too complicated - after some trial and error, of course.

She can put up as many as she wants, but after around 5-7 hours, the energy just hanging around constantly will attract a time distortion to the location - and more likely than not, a war one.

If she keeps it simple, it can hang around for nearly a full day before it causes problems. Generally using magic/skills/energy inside the domain is okay (or just allowed) - it's outside that the warnings is for.

But we can have some chaos, as a treat.

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