voidtreckermods: (sparkly train)
VoidTrecker Express Mods ([personal profile] voidtreckermods) wrote in [community profile] voidtreckerooc2021-04-10 02:35 pm
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The Endless River: Questions

We've had quite a few questions so here is a summery of our most frequent/most broad questions for ease of reference.

The World

My character is planning on ignoring the train warning and will remove their SCA. What happens?

They will suffer an instant-onset migraine, nausea, extreme dizziness. If they get their SCA on or gets back to the train it will fade within half an hour to an hour. If your character is planning on pushing through regardless please post to character shenanigans.

My character wants to poke the Endless River. What happens?

Their SCA will beep in warning. It will be painful, a sharp pain that is almost like touching something far too hot. The instinct will be to pull their hand away. If they push through that, please post to character shenanigans.

Can they collect the endless river in a jar?

Yes, but the liquid will evaporate very quickly.

What if they drink the endless river?

Their SCA will beep and flash red. If they still drink the liquid it will poison them, resulting in a swift death.

What if they decide to swim in the endless river?

Their SCA will beep and flash red. They will feel pulled into the river and there might be a chance to evac our or get pulled out however if that doesn't happen pretty quickly they will die. Either way if they go for a swim, please post to character shenanigans.

What if my character uses scanning ability/emotion sensing/one of the other powers they were warned not to use on the endless river?

Headache Bad Times and sensory overload. They will have a headache all day and anything they try to sense with their magic will result in pretty colours and a headache. Please post to character shenanigans to let us know if they do this.

What about passive scanning? Will my character get auto-headaches?

The passive scans automatically make Bad Things Happen. These senses will blur over the river and give the rest of the lay of the land.

Can they collect the rocks and bits of mushroom?

Yes, they can.

Messages

Can my character send a message to someone who is dead?

Yes they can. Everything is feelings-based so they can send to whoever they wish.

Can they send a message to someone they don't personally know but know of?

Yes they can.

If there is another version of a character on the train but my character is trying to send to their own version, will it work?

Yes, it will go to who they intend it to go to. Please trust the magical stone postal service.

Can they send messages to characters on disappeared hiatus?

Yes, those characters will receive them when they wake in the suitcase.

What about dropped characters? Will they remember if they return?

They can send them to dropped characters. Dropped characters have no memories between leaving and returning to the train but they would remember/receive the message when they appeared on the platform.

Can they send messages to other characters on the train.

Yes, it will work. It will be pretty intense. They will get the feelings/message and probably a good solid headache to go with it. Depending what is sent they will feel the emotions attached to it for a while.

What happens if someone tries to put something physical into the bag as well? Will that be destroyed by the water? Will it be delivered with the message?

There is nothing to indicate that other objects would not be destroyed by the River. But there is nothing to indicate whether it would or would not be delivered with the message, it would be an act of faith.

What is the uppermost length a message can be?

Approx two minutes of concentration is the most before they get the sense the pebble can't absorb any more.

Do the characters know when a message has been received? If so, how?

No, they have no way of knowing.

If a character sends a message to someone who is later apped, would they have the option of apping in having received the message?

Not really. Seeing as time isn't stopped on their world. Say Character A wants to send a message to Character B, who is specifically the B from their world. B is already 1-11 months past A's canonpoint, in a reality where A is missing. An OU character B would not be from that reality and so won't be the character who received the message.

There are some exceptions where they could arrive having gotten the message, such as if character A is dead at canon point and character B is from past that point. Or in the case of CRAUs where character A physically left the world and character B is from a point after that. But these would be niche.

Is there a way to hide the sender's identity from the recipient?

No.

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