VoidTrecker Express Mods (
voidtreckermods) wrote in
voidtreckerooc2020-02-10 05:48 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Breach: End
On Day 21, no matter where they fell, passengers will wake up in their beds to the morning announcement. The whole day and night of day twenty has passed whilst they slept.
For those that go to inspect the train they will see that the window in the games carriage is as good as new, there is no evidence that it was cracked. Because of the emergency shutdown there is no damage around the train, ovens and water supplies switched off to prevent fire or flooding.
The only evidence that anything happened are small things, a book dropped by a sleeping passenger. A half eaten meal left in the dining cart.
For some passengers waking up is simple. They move from the last dream they were in to waking. The dreams will be a swirl in their mind but they will remember bits and pieces of them. Sometimes vividly, sometimes more vaguely.
For some passengers however there is a final dream, just before they wake:
This dream is optional. You as a player can decide whether your character dreams this before they wake up. Even if you opted not to take part in the dream event and had your character sleep dreamlessly they can still see this final dream before they wake, if you wish.
Any questions ask below!
For those that go to inspect the train they will see that the window in the games carriage is as good as new, there is no evidence that it was cracked. Because of the emergency shutdown there is no damage around the train, ovens and water supplies switched off to prevent fire or flooding.
The only evidence that anything happened are small things, a book dropped by a sleeping passenger. A half eaten meal left in the dining cart.
For some passengers waking up is simple. They move from the last dream they were in to waking. The dreams will be a swirl in their mind but they will remember bits and pieces of them. Sometimes vividly, sometimes more vaguely.
For some passengers however there is a final dream, just before they wake:
You are lying on your back looking up at the sky. You are comfortable. It may be that you lie on a soft patch of grass, on a sandy beach or in your bed from home. It may even be that you float in water, lie on a rooftop or on the branch of a tree. The important thing is that you feel safe here, you feel comfortable, the temperature is just right.
You are looking up at the most beautiful sky you have ever seen. It may be the bluest of blue. It may be a night sky pricked with a million stars. You may be in space itself. It may even be softly raining or a sky of dark tumultuous storm clouds. But it is beautiful, whatever you deem to be so.
For a moment everything is just right with the world. But then, from the edges of your vision, there are dark shapes. You can't quite name them. But dark, jagged, wrong. They blot out your perfect sky.
You are falling. The ground beneath you has vanished. Falling not just downwards but upwards, outwards. Your consciousness has shattered and you are falling in every direction that ever was, falling through reality itself.
There is a scream, a scream of a million voices. A scream that fills every sense of you and you realise that one of the voices in the scream is your own.
You wake up.
This dream is optional. You as a player can decide whether your character dreams this before they wake up. Even if you opted not to take part in the dream event and had your character sleep dreamlessly they can still see this final dream before they wake, if you wish.
Any questions ask below!